Subject: CVS commit: pkgsrc/games/xrick
To: None <pkgsrc-changes@netbsd.org>
From: Thomas Klausner <wiz@netbsd.org>
List: pkgsrc-changes
Date: 01/06/2003 21:48:10
Module Name: pkgsrc
Committed By: wiz
Date: Mon Jan 6 19:48:09 UTC 2003
Modified Files:
pkgsrc/games/xrick: Makefile PLIST distinfo
pkgsrc/games/xrick/patches: patch-aa
Log Message:
Update to 021212.
The data file needed for sound is installed into ${PREFIX}/share/xrick/data.zip.
Either copy it to your current dir, or start xrick with
xrick -data ${PREFIX}/share/xrick/data.zip
Changes:
* Reworked the build system so xrick can easily be built on Unix boxes as
well as on non-Unix boxes (do not rely on symbolic links, etc.).
* Use function keys instead of numeric keys for various game controls, as some
non-US keyboard require that SHIFT is pressed for numbers (A. Majorel).
* Fixed a potential buffer overflow in command-line parameters handling
(A. Majorel).
* Joystick is (hopefully) OK now (S. Chauveau).
* Implemented all sounds: music, effects, etc.
* The sound was horrible on Windows due to a poorly dimensionned sound
buffer. Fixed.
* Re-ripped all sounds. This time I used STeem with debugger to save each
sound as a WAV file, then Audacity to filter an annoying static noise
produced by STeem, then SOX to re-sample.
To generate a diff of this commit:
cvs rdiff -r1.2 -r1.3 pkgsrc/games/xrick/Makefile pkgsrc/games/xrick/distinfo
cvs rdiff -r1.1 -r1.2 pkgsrc/games/xrick/PLIST
cvs rdiff -r1.1 -r1.2 pkgsrc/games/xrick/patches/patch-aa
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.