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Re: bin/57482: vi(1) crashes reproducibly with a one liner with wl=72 and ts=8
The following reply was made to PR bin/57482; it has been noted by GNATS.
From: Rin Okuyama <rokuyama.rk%gmail.com@localhost>
To: gnats-bugs%netbsd.org@localhost
Cc: gnats-admin%netbsd.org@localhost, netbsd-bugs%netbsd.org@localhost
Subject: Re: bin/57482: vi(1) crashes reproducibly with a one liner with wl=72
and ts=8
Date: Fri, 23 Jun 2023 12:19:13 +0900
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Hmm, I cannot reproduce the problem on my machines as well as TNF servers..=
.
It would be really nice if you can construct a reproducer for root (login
as root or
"su -" from wheel users) with unmodified /root/.??* files.
Anyway, can you try this patch?
https://www.netbsd.org/~rin/pr57482.workaround.patch
If you don't fall into infinite loop, this code block is a normal path with
"set nu" for
some unknown reasons.
As comments in source code say, vs_refresh.c is very complicated and hard
to debug.
Many (most?) combinations of options have never been tested.
Thanks,
rin
2023=E5=B9=B46=E6=9C=8823=E6=97=A5(=E9=87=91) 4:25 <tlaronde%polynum.com@localhost>:
> >Number: 57482
> >Category: bin
> >Synopsis: vi(1) crashes reproducibly with a one liner with wl=3D72
> and ts=3D8
> >Confidential: no
> >Severity: non-critical
> >Priority: low
> >Responsible: bin-bug-people
> >State: open
> >Class: sw-bug
> >Submitter-Id: net
> >Arrival-Date: Thu Jun 22 19:25:00 +0000 2023
> >Originator: Thierry LARONDE
> >Release: NetBSD 10.0_BETA
> >Organization:
> >Environment:
> NetBSD cauchy.polynum.local 10.0_BETA NetBSD 10.0_BETA (cauchy) #0: Mon
> Feb 27 11:28:34 CET 2023 tlaronde@cauchy.polynum.local:/usr/obj/polynum.=
NODECONF-cauchy.polynum.local_netbsd-9.3-amd64_netbsd-amd64/netbsd/obj/sys/=
arch/amd64/compile/cauchy
> amd64
>
> >Description:
> vi(1) crashes reproducibly with a oneliner, when wl=3D72 and ts=3D8 are s=
et
> when trying to go to the end of the line with '$' or, setting ts=3D4,
> then going to the end of line and then resetting ts=3D8.
>
> bt provided by Martin Husemann:
>
> #2 0x00000000009a54da in vs_paint (sp=3Dsp@entry=3D0x6fb6f40de000,
> flags=3Dflags@entry=3D3) at
> /work/src/external/bsd/nvi/dist/vi/vs_refresh.c:726
> 726 abort(); /* XXX infinite recursion */
> (gdb) list
> 721 abort();
> 722 }
> 723 #724 if (vip->sc_smap =3D=3D NULL) {
> 725 if (F_ISSET(sp, SC_SCR_REFORMAT))
> 726 abort(); /* XXX infinite recursion */
> 727 F_SET(sp, SC_SCR_REFORMAT);
> 728 return (vs_paint(sp, flags));
> 729 }
> 730 #endif
> #3 0x00000000009983de in vs_paint (sp=3Dsp@entry=3D0x6fb6f40de000, flags=
=3D3)
> at /work/src/external/bsd/nvi/dist/vi/vs_refresh.c:728
> #4 0x00000000009990d5 in vs_refresh (sp=3Dsp@entry=3D0x6fb6f40de000,
> forcepaint=3Dforcepaint@entry=3D0)
> at /work/src/external/bsd/nvi/dist/vi/vs_refresh.c:99
> #5 0x00000000009941e6 in vi (spp=3Dspp@entry=3D0x7f7fffe31740)
> at /work/src/external/bsd/nvi/dist/vi/vi.c:115
> #6 0x000000000097bdf8 in editor (wp=3Dwp@entry=3D0x6fb6f40f1000,
> argc=3D<optimized out>, argc@entry=3D2, argv=3D<optimized out>,
> argv@entry=3D0x7f7fffe319c8)
> at /work/src/external/bsd/nvi/dist/common/main.c:436
> #7 0x00000000009a5864 in main (argc=3D2, argv=3D0x7f7fffe319c8)
> at /work/src/external/bsd/nvi/dist/cl/cl_main.c:134
>
> >How-To-Repeat:
> env EXINIT=3D'set nu showmatch ts=3D8 wl=3D72' vi /tmp/vi_crasher.txt
>
> $ vis -w /tmp/vi_crasher.txt:
>
>
> \011\011v_stack[nval].ival\040=3D\040v_stack[nval-1].ival\040+\040v_stack=
[nval-1].len\011\012
> >Fix:
>
>
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<div dir=3D"ltr">Hmm, I cannot reproduce the problem on my machines as well=
as TNF servers...<div>It would be really nice if you can construct a repro=
ducer for root (login as root or</div><div>"su -" from wheel user=
s) with unmodified /root/.??* files.</div><div><br></div><div>Anyway, can y=
ou try this patch?</div><div><a href=3D"https://www.netbsd.org/~rin/pr57482=
.workaround.patch">https://www.netbsd.org/~rin/pr57482.workaround.patch</a>=
<br></div><div><br></div><div>If you don't fall into infinite loop, thi=
s code block is a normal path with "set nu" for</div><div>some un=
known reasons.</div><div><br></div><div>As comments in source code say, vs_=
refresh.c is very complicated and hard to debug.</div><div>Many (most?) com=
binations of options have never been tested.</div><div><br></div><div>Thank=
s,</div><div>rin</div></div><br><div class=3D"gmail_quote"><div dir=3D"ltr"=
class=3D"gmail_attr">2023=E5=B9=B46=E6=9C=8823=E6=97=A5(=E9=87=91) 4:25 &l=
t;<a href=3D"mailto:tlaronde%polynum.com@localhost">tlaronde%polynum.com@localhost</a>>:<br>=
</div><blockquote class=3D"gmail_quote" style=3D"margin:0px 0px 0px 0.8ex;b=
order-left:1px solid rgb(204,204,204);padding-left:1ex">>Number:=C2=A0 =
=C2=A0 =C2=A0 =C2=A0 =C2=A057482<br>
>Category:=C2=A0 =C2=A0 =C2=A0 =C2=A0bin<br>
>Synopsis:=C2=A0 =C2=A0 =C2=A0 =C2=A0vi(1) crashes reproducibly with a o=
ne liner with wl=3D72 and ts=3D8<br>
>Confidential:=C2=A0 =C2=A0no<br>
>Severity:=C2=A0 =C2=A0 =C2=A0 =C2=A0non-critical<br>
>Priority:=C2=A0 =C2=A0 =C2=A0 =C2=A0low<br>
>Responsible:=C2=A0 =C2=A0 bin-bug-people<br>
>State:=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 open<br>
>Class:=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 sw-bug<br>
>Submitter-Id:=C2=A0 =C2=A0net<br>
>Arrival-Date:=C2=A0 =C2=A0Thu Jun 22 19:25:00 +0000 2023<br>
>Originator:=C2=A0 =C2=A0 =C2=A0Thierry LARONDE<br>
>Release:=C2=A0 =C2=A0 =C2=A0 =C2=A0 NetBSD 10.0_BETA<br>
>Organization:<br>
>Environment:<br>
NetBSD cauchy.polynum.local 10.0_BETA NetBSD 10.0_BETA (cauchy) #0: Mon Feb=
27 11:28:34 CET 2023=C2=A0 tlaronde@cauchy.polynum.local:/usr/obj/polynum.=
NODECONF-cauchy.polynum.local_netbsd-9.3-amd64_netbsd-amd64/netbsd/obj/sys/=
arch/amd64/compile/cauchy amd64<br>
<br>
>Description:<br>
vi(1) crashes reproducibly with a oneliner, when wl=3D72 and ts=3D8 are set=
<br>
when trying to go to the end of the line with '$' or, setting ts=3D=
4,<br>
then going to the end of line and then resetting ts=3D8.<br>
<br>
bt provided by Martin Husemann:<br>
<br>
#2=C2=A0 0x00000000009a54da in vs_paint (sp=3Dsp@entry=3D0x6fb6f40de000,<br=
>
=C2=A0 =C2=A0 flags=3Dflags@entry=3D3) at /work/src/external/bsd/nvi/dist/v=
i/vs_refresh.c:726<br>
726=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =
=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0abort(); /* XXX infinite recursion */<br>
(gdb) list=C2=A0 <br>
721=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =
=C2=A0abort();<br>
722=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0}=C2=A0 =C2=A0 =C2=A0 =
=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0<br>
723=C2=A0 =C2=A0 =C2=A0#724=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0=
if (vip->sc_smap =3D=3D NULL) {<br>
725=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =
=C2=A0if (F_ISSET(sp, SC_SCR_REFORMAT))<br>
726=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =
=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0abort(); /* XXX infinite recursion */<br>
727=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =
=C2=A0F_SET(sp, SC_SCR_REFORMAT);<br>
728=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =
=C2=A0return (vs_paint(sp, flags));<br>
729=C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0 =C2=A0}<br>
730=C2=A0 =C2=A0 =C2=A0#endif<br>
#3=C2=A0 0x00000000009983de in vs_paint (sp=3Dsp@entry=3D0x6fb6f40de000, fl=
ags=3D3)<br>
=C2=A0 =C2=A0 at /work/src/external/bsd/nvi/dist/vi/vs_refresh.c:728<br>
#4=C2=A0 0x00000000009990d5 in vs_refresh (sp=3Dsp@entry=3D0x6fb6f40de000,<=
br>
=C2=A0 =C2=A0 forcepaint=3Dforcepaint@entry=3D0)<br>
=C2=A0 =C2=A0 at /work/src/external/bsd/nvi/dist/vi/vs_refresh.c:99<br>
#5=C2=A0 0x00000000009941e6 in vi (spp=3Dspp@entry=3D0x7f7fffe31740)<br>
=C2=A0 =C2=A0 at /work/src/external/bsd/nvi/dist/vi/vi.c:115<br>
#6=C2=A0 0x000000000097bdf8 in editor (wp=3Dwp@entry=3D0x6fb6f40f1000,<br>
=C2=A0 =C2=A0 argc=3D<optimized out>, argc@entry=3D2, argv=3D<opti=
mized out>,<br>
=C2=A0 =C2=A0 argv@entry=3D0x7f7fffe319c8)=C2=A0 <br>
=C2=A0 =C2=A0 at /work/src/external/bsd/nvi/dist/common/main.c:436<br>
#7=C2=A0 0x00000000009a5864 in main (argc=3D2, argv=3D0x7f7fffe319c8)<br>
=C2=A0 =C2=A0 at /work/src/external/bsd/nvi/dist/cl/cl_main.c:134<br>
<br>
>How-To-Repeat:<br>
env EXINIT=3D'set nu showmatch ts=3D8 wl=3D72' vi /tmp/vi_crasher.t=
xt<br>
<br>
$ vis -w /tmp/vi_crasher.txt:<br>
<br>
\011\011v_stack[nval].ival\040=3D\040v_stack[nval-1].ival\040+\040v_stack[n=
val-1].len\011\012<br>
>Fix:<br>
<br>
</blockquote></div>
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