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Re: kern/52199 (vioscsi kernel panic on a KVM hypervisor)
The following reply was made to PR kern/52199; it has been noted by GNATS.
From: MB <code%boerschig.net@localhost>
To: gnats-bugs%NetBSD.org@localhost
Cc:
Subject: Re: kern/52199 (vioscsi kernel panic on a KVM hypervisor)
Date: Tue, 16 May 2017 23:00:11 +0200
On 16.05.2017 00:05, JaromÃr DoleÄ?ek wrote:
> The following reply was made to PR kern/52199; it has been noted by GNATS.
>
> From: =?UTF-8?B?SmFyb23DrXIgRG9sZcSNZWs=?= <jaromir.dolecek%gmail.com@localhost>
> To: gnats-bugs%netbsd.org@localhost
> Cc: code%boerschig.net@localhost
> Subject: Re: kern/52199 (vioscsi kernel panic on a KVM hypervisor)
> Date: Tue, 16 May 2017 00:02:15 +0200
>
> --001a114904e844ac46054f973543
> Content-Type: text/plain; charset="UTF-8"
>
> Hello,
>
> committed another fix for the resource shortage, messages and related i/o
> delays should be gone for good. You can grab just the new kernel from
> NetBSD-daily once it gets built.
>
> Thanks for the reproduction instructions. I did see the resource shortages
> during sysinst extracting, but unfortunately I wasn't able to trigger the
> lockup using the dd's so far. I'm using QEMU 2.9, and I haven't try with
> KVM yet. I don't see anything related in release notes for 2.6-2.9, so
> maybe my non-kvm QEMU is too slow to trigger the problem.
>
> Can you let me know if the latest fix by chance helps with the lockup too?
>
> And can you please try without --enable-kvm too?
>
> Another thing to try would be to compile&run custom kernel with LOCKDEBUG
> and DEBUG options enabled. If the freeze is due to locking issue, those
> options help to find the problematic spot.
>
> Jaromir
Hi,
looks like you fixed the messages and the lockups.
Just tried to reproduce the freeze with vioscsi.c version 1.19 but could
not reproduce it. FWIW, i tried only with kvm enabled, and performance
looks reasonable good now, too.
I tried dd in an infinite loop (2hours...) and also added extracting the
pkgsrc tarballs for good measure -- so far not a single resource
shortage or lockup.
Again, thanks a lot.
PS: any chance these fixes will get pulled up in a stable release?
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