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bin/49937: terminal handling bug in games/tetris
>Number: 49937
>Category: bin
>Synopsis: tetris(6) pause (keystroke p) handling error
>Confidential: no
>Severity: serious
>Priority: medium
>Responsible: bin-bug-people
>State: open
>Class: sw-bug
>Submitter-Id: net
>Arrival-Date: Sun May 31 07:40:00 +0000 2015
>Originator: Paul Goyette
>Release: NetBSD 7.99.15
>Organization:
-------------------------------------------------------------------------
| Paul Goyette | PGP Key fingerprint: | E-mail addresses: |
| (Retired) | FA29 0E3B 35AF E8AE 6651 | paul at whooppee.com |
| Kernel Developer | 0786 F758 55DE 53BA 7731 | pgoyette at netbsd.org |
-------------------------------------------------------------------------
>Environment:
System: NetBSD pokey.whooppee.com 7.99.15 NetBSD 7.99.15 (POKEY 2015-04-09 09:49:29) #1: Sun May 3 17:01:17 PHT 2015 paul%pokey.whooppee.com@localhost:/build/netbsd-local/obj/amd64/sys/arch/amd64/compile/POKEY amd64
Architecture: x86_64
Machine: amd64
>Description:
Log in to NetBSD on a xterm and run tetris(6). Use the keystroke
'p' to pause the game. Press the 'p' again and again. for each
additional 'p', a 'j' character is echoed on the lower-right and
the bottom "boundary" line creeps toward the top of the screen.
As a result, the display is completely garbled, and there does
not seem to be any "repaint" capability.
>How-To-Repeat:
See above
>Fix:
I don't know how to fix. However, I have verified that the
image for tetris(6) supplied with NetBSD 6.1.5 does _not_
exhibit the erroneous behavior.
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