Subject: Re: misc/28880: internal compiler error - Segmentation fault
To: None <njkt809@hotmail.com>
From: James Chacon <jmc@NetBSD.org>
List: netbsd-bugs
Date: 01/06/2005 01:28:27
On Thu, Jan 06, 2005 at 01:39:00AM +0000, njkt809@hotmail.com wrote:
> >Number:         28880
> >Category:       misc
> >Synopsis:       internal compiler error - Segmentation fault
> >Confidential:   no
> >Severity:       serious
> >Priority:       medium
> >Responsible:    misc-bug-people
> >State:          open
> >Class:          sw-bug
> >Submitter-Id:   net
> >Arrival-Date:   Thu Jan 06 01:39:00 +0000 2005
> >Originator:     Nick
> >Release:        2.0
> >Organization:
> none
> >Environment:
> NetBSD Nick 2.0 NetBSD 2.0 (GENERIC #0; Wed Dec  1 10:58:25 UTC 2004  builds@build:/big/builds/ab/netbsd-2-0-RELEASE/i386/2004113000002-obj/big/builds/ab/netbsd-2-0-RELEASE/src/sys/arch/i386/compile/GENERIC i386
> >Description:
> When building /usr/pkgsrc/games/wesnoth  I receive an internal compiler error.
> 
> reports.cpp:406:  internal compiler error: Segmentation fault
> //there is more here but its just instructions on sending a report

I can't recreate this at all. Do you have specific mk.conf entries that
are adding extra optimizations? I just built/installed 0.8.7 and 0.8.8
from pkgsrc just to be sure.

Seeing the complete compile line/output is probably necessary here.

James