Subject: pkg/15582: New package, maelstrom-sdl, now available
To: None <firstname.lastname@example.org>
From: None <Benjamin.Wong@cc.gatech.edu>
Date: 02/11/2002 13:26:39
>Synopsis: I have created a new package for games/maelstrom-sdl
>Arrival-Date: Mon Feb 11 10:27:00 PST 2002
>Originator: Ben Wong
Georgia Institute of Technology
System: NetBSD hrududu.wongs.net 1.5 NetBSD 1.5 (HRUDUDU) #8: Tue May 15 04:47:24 EDT 2001 email@example.com:/usr/src/sys/arch/i386/compile/HRUDUDU i386
Maelstrom is a game similar to asteroids. Besides being a great game,
Maelstrom is also a nice test of the SDL library.
Maelstrom comes in two flavors: x11 and SDL. The x11 version, which we
already have in pkgsrc under the name "games/maelstrom", is older and
the audio is terrible under NetBSD (chopped samples and digital
The SDL version has some nice features (such as being able to change
the X resolution), and the audio is less buggy. (Instead of noise, the
audio lags about 4.5 seconds; I believe that the lag may be from a
problem in the way the SDL is compiled for NetBSD).
I have created a package for the SDL version of Maelstrom.
Please download the games/maelstrom-sdl package from here:
(Note that I have put "CONFLICTS=maelstrom-x11-[0-9]*" in the
Makefile. There currently is no "maelstrom-x11" package. Please see my