Subject: pkg/5839: abuse pkg
To: None <gnats-bugs@gnats.netbsd.org>
From: Tim Rightnour <root@polaris.garbled.net>
List: netbsd-bugs
Date: 07/25/1998 02:09:26
>Number:         5839
>Category:       pkg
>Synopsis:       abuse pkg
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    gnats-admin (GNATS administrator)
>State:          open
>Class:          change-request
>Submitter-Id:   net
>Arrival-Date:   Sat Jul 25 01:50:01 1998
>Last-Modified:
>Originator:     Tim Rightnour
>Organization:
Tim Rightnour    -  root@garbled.net
http://www.zynetwc.com/~garbled/garbled.html
>Release:        1.3<NetBSD-current source date>
>Environment:
	
System: NetBSD polaris 1.3 NetBSD 1.3 (POLARIS) #0: Thu Mar 26 13:17:18 MST 1998 root@polaris:/usr/src/sys/arch/i386/compile/POLARIS i386


>Description:
Wow.. this game is really killer for an X11 game.  It's a full unix port
of a DOS game from about 2-3 years ago.  The people at www.crack.com decided
to release *full unencumbered source*.  see http://www.crack.com for more 
info on that..

Some erratta to note here:
1) It didn't come with data sets.. so I had to contstruct one from the DOS
version by hand.  This is not an automatable process, because the dos version
uses a install.exe extraction method. This file will need to be placed on
ftp.netbsd.org to be fetchable.

2) It doesn't work with >8bpp screen depths.  There is code in there that
looks like it is capable of doing so.. But I didn't feel up to hacking at
it really.  The game ran fine remote displaying it to my 8bpp machine.. and
was even playable across the wire like that.

3) supposedly it has sound, network play, and all that fun stuff..  I think
the dos version I blew open was a "free demo version"  Meaning you only
get a few levels, and then it's over.  I have no sound, and didn't really
feel like fiddling with the net stuff..  So I'm leaving that up to someone
else.. I just wanted to get the framework in place for people..

4) It is.. I *think* a demo version..  I'm assuming all that we are missing
are the actual level files themselves.. Digging around the web I found 
a bunch of sites with handmade level files.. They would probably work with
this version..  Reading through some of the programming docs that it comes 
with leads me to believe all the registration stuff was ripped out of the
source.  Hopefully that means it just works, and we are only missing the
levels themselves.

	
>How-To-Repeat:
OK.. you tell me.
	
>Fix:
http://www.futureone.com/~garbled/abuse.tar.gz
http://www.futureone.com/~garbled/abuse_data.tar.gz

Please *please* let me know when you have these.. that data file is huge
and I have limited space available at that location.
	
>Audit-Trail:
>Unformatted: