Subject: netbsd counter-strike & quake3 server fire tested
To: None <netbsd-advocacy@netbsd.org>
From: Brett Lymn <blymn@baesystems.com.au>
List: netbsd-advocacy
Date: 06/18/2002 12:35:42
Folks,
        People may or may not recall that I posted here about building
a NetBSD machine that was running the Linux dedicated servers for
Half-Life and Quake3.  I decided to do this because I was sick of the
frailty of the Win32 server I was using before.

This machine received it's first play-test on the weekend and I am
happy to report that it performed like a champ, absolutely rock solid
game serving, it was a bit slow loading the new counter-strike maps
but I am putting that down to the slow CPU (200Mhz PPro) more than
anything else.  The machine served up Counter-Strike and Quake3
deathmatch/instagib/excessive[1] for the whole day - I had no complaints
from the other gamers which was great.

I will try to get the dedicated servers packaged up when I can work
out how and also how to get the files down - a lot of game files are
put on file servers that make you jump through hoops to get the files
out of them (any hints on this would be welcome :-)

[1] The instagib and excessive Quake3 modifications were just copied
over from my NT machine to the NetBSD machine and just worked straight
up.  There is a lot to be said for OS independent code :-)

-- 
Brett Lymn