Subject: Re: Differences between FreeBSD, NetBSD, OpenBSD
To: Michael Graff <explorer@flame.org>
From: Paul Goyette <paul@whooppee.com>
List: netbsd-advocacy
Date: 12/06/1999 17:14:00
How about adding one more "gripe" to the list:

(7) Post a list of features/milestones for [several] upcoming releases,
    along with who is working on them, status, stumbling blocks, etc.

This would help all of us know what's coming, when it's coming, what's
[currently] holding things up, and just possibly what Joe average
NetBSD user might be able to contribute, be it hardware, arcane hard-
to-come-by documentation, or even blood, sweat, and tears.

On 6 Dec 1999, Michael Graff wrote:

> Hubert Feyrer <feyrer@rfhs8012.fh-regensburg.de> writes:
> 
> > Well said. I've ran into a similar issue twice recently. 
> > Request:
> > 
> > 	Could we please put up some page answering the question
> > 	``What is the difference between FreeBSD, NetBSD and OpenBSD?''
> > 	or, if that's too difficult, ``Why should I choose NetBSD over
> > 	FreeBSD and OpenBSD?''
> > 
> > I'm sure we all know the answers somewhere, but having a web page to point
> > people to would be a real win. I'd be glad if someone could do this, I
> > don't have time for it (still working on the "NetBSD in Action" page as
> > my sparetime advocacy project).
> 
> Having a web page isn't enough though.  We can sit in our world and
> say anything we like, but the masses simply do not know about us to
> even ask that question in most cases.
> 
> I think NetBSD is at a crossroads, and indeed has been for some time
> now.  We (that is, the users, the developers, board, and core) need to
> decide if we want NetBSD to be used or to allow it to be constantly
> overshadowed by latecomers to the game.
> 
> If we're serious about making a real, usable open operating system, we
> need to get serious about it.  This means developers need to work on
> things that aren't always fun.  This means we need a list of
> reasonable goals from TNF, and TNF needs to work very very hard to get
> funding so we can hire (at least part time) people to work on bits.
> Or at the least buy people hardware so they can do some important bit.
> 
> --Michael
> 

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