On Mon 13 Oct 2025 at 08:13:50 +1300, Lloyd Parkes wrote:
> On 13/10/2025 06:27, Robert Swindells wrote:
> > What is in the /dev/dri directory?
> >
> > It should be:
> > card0 card2 renderD128 renderD130
> > card1 card3 renderD129 renderD131
>
> The card[0-3] device nodes need to be writable by the logged in user.
Yes I have that in an unsafe manner... 0666...
> I have an ongoing issue where those device nodes keep getting set to 0640
> instead of 0660.
>
> If you run "glxinfo -B" you will get a short(er) description of your current
> OpenGL configuration with a chance to see error messages at the top of the
> output.
On 10.1:
$ glxinfo -B
name of display: :0
Xlib: sequence lost (0x10018 > 0x1a) in reply type 0x0!
Xlib: sequence lost (0x1001d > 0x1f) in reply type 0x0!
Xlib: sequence lost (0x10022 > 0x24) in reply type 0x0!
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD CEDAR (DRM 2.50.0 / 10.1, LLVM 13.0.0) (0x68f9)
Version: 19.1.17
Accelerated: yes
Video memory: 1024MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 3.3
Max compat profile version: 3.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
Memory info (GL_ATI_meminfo):
VBO free memory - total: 1023 MB, largest block: 1023 MB
VBO free aux. memory - total: 1021 MB, largest block: 1021 MB
Texture free memory - total: 1023 MB, largest block: 1023 MB
Texture free aux. memory - total: 1021 MB, largest block: 1021 MB
Renderbuffer free memory - total: 1023 MB, largest block: 1023 MB
Renderbuffer free aux. memory - total: 1021 MB, largest block: 1021 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 1024 MB
Total available memory: 2045 MB
Currently available dedicated video memory: 1023 MB
OpenGL vendor string: X.Org
OpenGL renderer string: AMD CEDAR (DRM 2.50.0 / 10.1, LLVM 13.0.0)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 19.1.17
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.1 Mesa 19.1.17
OpenGL shading language version string: 1.40
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 19.1.17
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
On test box (now installed again with 11-BETA):
$ glxinfo -B
name of display: :10
display: :10 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD CEDAR (DRM 2.50.0 / 11.0_BETA, LLVM 13.0.0) (0x68f9)
Version: 21.3.7
Accelerated: yes
Video memory: 1024MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 3.3
Max compat profile version: 3.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
Memory info (GL_ATI_meminfo):
VBO free memory - total: 1023 MB, largest block: 1023 MB
VBO free aux. memory - total: 1021 MB, largest block: 1021 MB
Texture free memory - total: 1023 MB, largest block: 1023 MB
Texture free aux. memory - total: 1021 MB, largest block: 1021 MB
Renderbuffer free memory - total: 1023 MB, largest block: 1023 MB
Renderbuffer free aux. memory - total: 1021 MB, largest block: 1021 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 1024 MB
Total available memory: 2045 MB
Currently available dedicated video memory: 1023 MB
OpenGL vendor string: X.Org
OpenGL renderer string: AMD CEDAR (DRM 2.50.0 / 11.0_BETA, LLVM 13.0.0)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 21.3.7
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.1 Mesa 21.3.7
OpenGL shading language version string: 1.40
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 21.3.7
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
which is nearly the same. Mesa is newer, and "Xlib: sequence lost (0x10018 >
0x1a) in reply type 0x0!" is missing.
But general openGL things seem to work on 10.1 even if Firefox complains
about that "render node".
> Ng? mihi,
> Lloyd
-Olaf.
--
___ Olaf 'Rhialto' Seibert <rhialto/at/falu.nl>
\X/ There is no AI. There is just someone else's work. --I. Rose
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