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Re: building "distribution sets" fails due to missing kernel "*.debug" files



In article <Pine.NEB.4.64.2201010903050.17725%spike.technoskunk.fur@localhost>,
John D. Baker <jdbaker%consolidated.net@localhost> wrote:
>I routinely build "distribution sets" for "playstation2" since the
>kernel doesn't build.
>
>Since the addition of the "netbsd-${CONF}.debug" files, building the
>debug set fails if the expected kernels were not built.
>
>In the case of "playstation2", it also wants the "*.debug" files for
>32-bit "evbmips-mipsel" kernels:
>
>======  8 missing files in DESTDIR  ========
>Files in flist but missing from DESTDIR.
>File wasn't installed ?
>------------------------------------------
>./usr/libdata/debug/netbsd-aumac0-ALCHEMY.debug
>./usr/libdata/debug/netbsd-aumac0-DBAU1500.debug
>./usr/libdata/debug/netbsd-aumac0-DBAU1550.debug
>./usr/libdata/debug/netbsd-aumac0-INSTALL_OMSAL400.debug
>./usr/libdata/debug/netbsd-aumac0-MTX-1.debug
>./usr/libdata/debug/netbsd-aumac0-OMSAL400.debug
>./usr/libdata/debug/netbsd-reth0-CPMBR1400.debug
>./usr/libdata/debug/netbsd-sd0a-CPMBR1400.debug
>========  end of 8 missing files  ==========
>
>Can things be conditioned so that if the kernel wasn't built, it is not
>an error to not have the ".debug" file for it--particularly if you're
>building a platform related to another as "playstation2" is related to
>"evbmips", but has it's own kernel config (which isn't built either)?

I think we just need to fix the sets properly. The sets system is versatile
enough, but it is a little complicated (or at least I don't understand it
well enough yet).

christos



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