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Re: Mesa update

On Thu, Apr 18, 2019 at 11:33:09AM +0100, Patrick Welche wrote:
>     Add gl, egl and glx loader using GLAD.
>     Instead of hard linking against libGL, libEGL and libGLESv2 we can
>     load the entry points at runtime. Loading dynamically is more
>     flexible across different platforms.
>     Note that the glad loaders are licensed under public domain.
>     Preparation for Windows support in Issue #9.

I know that EGL needs the same treatment, at least...

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