Subject: Re: RETINA_SPEED_HACK (Was Re: port-amiga/1746)
To: Robert Leland Root <root@freetocreate.cais.com>
From: None <mw@eunet.ch>
List: amiga
Date: 11/12/1995 23:39:54
> now 030 machines will vm_fault() if RETINE_SPEED_HACK **is not** defined,
> and 040 machines will vm_fault() if RETINA_SPEED_HACK **is** defined.
I'd like to clarify the situation as far as I remember the details. Sitation
is like this:
- with RETINA_SPEED_HACK enabled, the driver uses some addressing mode tricks
of the NCR chip to move data. It has turned out that this kind of addressing
somehow does not seem to work with the '40. So, on the '40, the driver is
just not scrolling text, or not scrolling all the text (somebody with an
'40 will have to report here).
- without RETINA_SPEED_HACK defined, the driver uses bcopy/bzero calls to
do the scrolling. Now.. these calls were in there for ages, without ever
being used but in the VERY early stages of the driver. With them enabled,
the system crashes with a vm_fault as soon as the screen is supposed to be
scrolled up (e.g. do an ls -l and as soon as the lines hit the bottom of the
console screen, and the driver is supposed to scroll, boom). My simple
guess is that:
a) this happens on both '40 and '30, OR the access thru illegal addresses
causes different results on the '30 and the '40, or with the '40, out of
coincidence, the addresses just happen to be valid. Something like that.
b) it's a simple bug, probably one of those bcopy/bzero calls tempering with
illegal addresses
It's very probable it's some bug like this, because, as I said, the code
hadn't been used for ages...
Sorry, I'm not available for testing this out (two more weeks of
military service coming up right now...), but I hope this information
will make your job easier to find the bug.
-Markus
--
EUnet AG Markus Wild
Zweierstrasse 35 Tel: +41 1 291 45 80 mw@eunet.ch
CH-8004 Zuerich Fax: +41 1 291 46 42 S=mw;P=EUnet;A=EUnet;C=CH
> The most exciting phrase to hear in science, the one that heralds new
> discoveries, is not "Eureka!", but "That's funny ..." -- Isaac Asimov