Subject: Re: DRI [was: Re: more summer of code fun]
To: Tonnerre <email@example.com>
From: Michael <firstname.lastname@example.org>
Date: 06/24/2005 20:31:25
Content-Type: text/plain; charset=US-ASCII
> > I'm sure !=3D operators have been around before His Billness was born
> > - software patents should be busted by prior art just like any other
> > patents. And as far as I remember this operator patented by M$ had
> > some
> > specific enhancements to deal with classes so it won't affect C's !=3D
> > anyway.
> Well, I know this patent, and it's about the comparison of two
> pointers with the aim of finding out whether they actually point to
> the same memory. I think we're doing this pretty often. Think e.g.
> NULL pointer checks after malloc calls here.
Yes, but programmers around the world have been doing that for bloody
ages - if it's that trivial there should be plenty of prior art. Didn't
the /old/ SCO publish some 30 years old UNIX source some years ago,
just before Caldera bought them? It probably contains what you're
referring to ;)
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