[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index][Old Index]
silly behavior of factor(6)
% /usr/games/factor 2 1 0 3 4
if (BN_is_zero(val)) /* Historical practice; 0 just exits. */
This has been this way since our -r1.1; the comment was added when
4.4-Lite was merged.
Does anyone know of any reason to maintain this silly behavior?
(And does anyone want to bikeshed about whether 0 should generate
or nothing at all but continue to the next number?)
David A. Holland
Main Index |
Thread Index |