Subject: Re: binary/character floating point conversion
To: None <email@example.com>
From: Christos Zoulas <firstname.lastname@example.org>
Date: 03/07/2005 08:35:37
In article <email@example.com>,
J.T. Conklin <firstname.lastname@example.org> wrote:
>email@example.com (J.T. Conklin) writes:
>> I've run into a slight problem with building gdtoa lint libraries that
>> I'll bring up in a separate message as I have to run off to a meeting.
>The problem I'm having is that the gdtoa code causes a lot of lint
>errors due to its low level bit bashing, etc. These could be silenced
>at the expense of the divergence caused by adding /*LINTED*/ comments.
>Since these aren't exported interfaces, it seems that simply omitting
>these source files from the lint library may be preferable.
>So my question is whether there is any infrastructure to disable lint
>for a subset of files in a library?
Can you give an example of the "low level bit bashing"? Usually all
that is needed is to change the type of the operands to "uint32_t".