Subject: /usr/share differs between archs
To: None <firstname.lastname@example.org>
From: Nino Dehne <TeCeEm@gmx.de>
Date: 05/11/2003 13:19:06
currently I'm playing around with different archs (namely alpha, amiga,
i386, sgimips) and NetBSD. I could crossbuild amiga and sgimips on the
i386 (thank $DEITY!). Poor 21066 is still building his own world since 2
days, though. All machines are diskless as far as NetBSD is concerned.
Anyway, looking at the completed builds I got reminded about some
principles of BSD's file structure, i.e. /usr/share/ ought to be
shareable among different machines, hence the name. Making up about 53M
each it also occupies a quite large portion of a whole build (130-150M)
so i could gain about 150M by keeping it on the server only once.
hier(7) seems to be with me:
/usr/ contains the majority of the system utilities and files
share/ architecture-independent text files
A quick mtree(1) check between i386's and sgimips' /usr/share/ reveals
checksum differences in the following files:
I consider these minor because I a) don't use them or b) they look like
like the probability to get 2 identical files is slim (while not being a
sophisticated approach to look at it, I actually think it has to do with
the way .db files are built). As to why the locales differ: no clue.
Then I checked the amiga build and noticed that i386 and sgimips are
lacking the contents of keymaps/amiga/. Alpha build still isn't finished
so I couldn't check that yet.
While it surely makes sense to leave out amiga keymaps on i386 or
anything != amiga this would have prevented me from using the keymaps
had I just gone ahead sharing the i386's /usr/share/ to all machines
without actually double checking the contents. Right now I concluded I
just take the amiga /usr/share/ (being a superset of the others) and
share it to the rest.
Shouldn't /usr/share/, by its nature to be machine-independant and
shareable, contain everything for every architecture? This may seem like
a small issues but it bothers me nonetheless. I haven't dug into the
build process too deep yet, either so I can't submit patches or
anything. That's why I'm asking/pointing out first.
PS: please cc: