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binaries for games unusable?

It looks like NetBSD pkgsrc packages (I mean bulk builds) are built
with SETGIDGAME=no, i.e. no sgid on /usr/pkg/bin/<game> and no 'gw'
bits and ownerships on score files.

Can anybody explain why SETGIDGAME is not set to YES
for NetBSD bulk builds?

Best regards, Aleksey Cheusov.

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