Subject: Re: SDL audio?
To: Richard Rauch <email@example.com>
From: Thomas Klausner <wiz@NetBSD.org>
Date: 06/11/2005 13:51:57
On Fri, Jun 10, 2005 at 12:19:51PM -0500, Richard Rauch wrote:
> I'm having trouble determining if pkgsrc's SDL audio support is working.
> A program (.../games/bzflag) is unable to use SDL audio. The bzflag
> people are telling me that the error that I see is coming straight from
> SDL, and that SDL is hosed. I've tried overriding the SDL audio settings
> via env. vars, but that doesn't seem to work. (SDL tries to guess correct
> settings at run-time...)
> At ./configure time, SDL finds NetBSD's OSS audio support:
> checking for OSS audio support... yes
> ...but I'm not sure that that means that it actually *tested* support,
> or if it just found headers/libraries.
> I was pretty sure that I'd been able to use SDL programs with audio in
> the past. Is there a simple, self-contained program somewhere in pkgsrc
> that can test this?
games/icebreaker is a small game using SDL sound. It's a qix-style
game. It should make a noise when a barrier you're building is hit
by a penguin.