Subject: Re: CVS commit: pkgsrc/games/quake2forge
To: Juan RP <firstname.lastname@example.org>
From: Julio M. Merino Vidal <email@example.com>
Date: 04/17/2004 20:08:40
On Sat, 17 Apr 2004 19:18:56 +0200
Juan RP <firstname.lastname@example.org> wrote:
> On Sat, 17 Apr 2004 17:06:52 +0000
> "Julio M. Merino Vidal" <jmmv@NetBSD.org> wrote:
> > I wonder... WTF was this package named quake2forge instead of quake2, just
> > as the distfile, and as the binary, and as all other quake* packages?
> > It even _renames_ the installed binary to quake2forge.
> > IMHO, this is aiming for confusion and extra complexity that is not worth
> > it, and should be renamed to quake2.
> Because the right name of the project is quake2forge, and not quake2. There
> are two known ports of quake2, for example:
> In the future we could import quake2 from icculus, and will have two quake2
> binaries, so renaming the binary is fine IMO.
Ok, so if it's renamed, the renaming should be done completely. The code
should be patched to look for files in prefix/lib/quake2forge, instead of
Julio M. Merino Vidal <email@example.com>
The NetBSD Project - http://www.NetBSD.org/