Subject: Re: Misuse of INTERACTIVE pkgs
To: Martin Husemann <email@example.com>
From: None <firstname.lastname@example.org>
Date: 04/28/2002 11:19:37
I agree totally. There are several examples in pkgsrc of working around
compiler bugs by turning off -O2 for all files or particular ones.
On Sun, 28 Apr 2002, Martin Husemann wrote:
> There have several pkgs been marked as INTERACTIVE for sparc64 because
> of compiler problems (the compiler hangs when building with default
> optiomization). The assumption seems to be, the builder needs to kill
> the hanging compiler and retry with -O0 (this single file) and then
> continue the build.
> This strikes me a very bad idea (TM).
> I'd expect
> - a toolchain PR being filed for every such case
> and either
> - the pkg been patched to use -O0 for that file right away
> - the pkg to be marked as BROKEN (with an explanation how to work around
> the lossage)
> I understand the desire to complete a bulk build with as much pkgs as possible
> combined with lack of time or interest to fix it properly. My main interest
> is to get as much bugs in the compiler shaken out as possible (not that I
> personally ever helped much there) to improve overall useability of the
> port *and* ease future pkg related work.
> Any cooperation greatly appreciated,