Subject: Re: use of share vs lib
To: Ignatios Souvatzis <email@example.com>
From: Tim Rightnour <firstname.lastname@example.org>
Date: 07/31/1998 03:08:06
On 31-Jul-98 Ignatios Souvatzis spoke unto us all:
# shareable datafiles (e.g., text format, or with defined endianness etc.):
I agree.. most of what I'm talking about here are level files supplied with the
game, soundfiles, xpms, scorfiles, conf files.. etc etc..
# nonshareable datafiles (e.g., binary format with whatever edndianesses or
# long sizes or float formats happen to be around):
libdata would be an *excellent* place for someone to sit down and *fix* things
like fvwm which install *binaries* into /usr/X11R6/lib/X11/fvwm
This is what we need to document.. what goes where, and why..
Tim Rightnour - email@example.com