Subject: Re: dev/audiobell.c proposal
To: None <tech-kern@NetBSD.org>
From: Ignatios Souvatzis <firstname.lastname@example.org>
Date: 01/13/2004 09:34:10
Content-Type: text/plain; charset=us-ascii
if I may throw a suggestion in:
What about a simple priority scheme, that plays alert samples (the
console bell) _instead_ of the /dev/audio data? This idea is taken
from AmigaOS, of course, where it has been present since the 1980s
with a priority value specified by each user of a channel of audio
device. The top 4 software channels at any one time were connected
to the hardware channels (modulo l/r restriction masks specified).
It seems to me that a simple prioritized bell device on each audio
device attachable to wscons, and with a loadable sample for kicks,
would be enough and easy to implement.
I don't think we need mixing for the bell.
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