Subject: Re: IO throttle VOP
To: None <tech-kern@netbsd.org>
From: David Laight <David.Laight@btinternet.com>
List: tech-kern
Date: 12/16/2001 21:46:27
Don't think that helps?
What would you do with the layered filesystems?
What might do is:
- some method of 'callback' from the vm system into certain drivers
(eg softdeps) to request than memory be freed if possible.
- noting the 'resource allocation rate' of processes and reducing the
priority of those where it is high.
- making kernel code that is very likely to need memory request it
before locking too many structures - maybe under some 'busy'
conditions you get a call to 'unwind' part of the request until
the resource is available.
These might leave the system running 'like a sick pig' for a while,
but might stop the kernel panicking.
Is it better to core dump a troublesome process than to panic?
(if you can ever guess which one it is!)
David
----- Original Message -----
From: Frank van der Linden <fvdl@wasabisystems.com>
To: <tech-kern@netbsd.org>
Sent: Sunday, December 16, 2001 7:47 PM
Subject: IO throttle VOP
> The subject of throttling I/O has come up a couple of times. One case
> was one process essentially hogging system resources with UBC, by
> doing, say, a large local copy operation.
>
> Another problem is the theoretically unbound growth of softdep data
> structures. This problem was alleviated recently when Chuq made
> softdeps use pools, so that it doesn't eat away at kmem_map. However,
> it's still possible to eat all available physical memory by starting
> enough parallel rm -rf processes on system with not that much memory
> (I could make softdeps take up 28M of RAM that way).
>
> For the latter, it's possible to come up with heuristic schemes
> that survive most loads. We apply one such heuristic, and FreeBSD
> has additional measures in the softdep code. However, it's hard
> to get 'right', since actually waiting for resources inside the
> softdep code is dangerous in places, as the process will be holding
> vnode locks, but you may not be quite sure which, and sleeping can
> cause deadlocks.
>
> I'd like to propose a more generic solution which also, in the future,
> can address the first problem. That solution is to add a new VOP:
>
> int VOP_THROTTLE(struct vnode *vp, int op, struct proc *p)
>
> Where 'op' is REMOVE, WRITE, READ, MKDIR, etc.
>
> This VOP would be called from the toplevel of the kernel filesystem
> code, i.e. the system call entries, since this is at a level where all
> vnode locks that the process holds are known. sys_unlink might call
> VOP_THROTTLE(vp, REMOVE, p), for example.
>
> The function would, if needed, sleep until resources are available
> (or until whatever conditions it imposes have been met).
>
> If it sleeps, it would drop the lock on 'vp' (which must be held
> on entry), and re-acquire it when woken up. Some system call
> code may have to drop and re-acquire other vnode locks as well
> (some hold 2 after namei() returns). That's not perfect, but
> I'm not sure how to do it otherwise, I'm open to suggestions
> on how to fix that differently. Maybe pass in an array of vnodes
> that need to be locked/relocked iff the call will sleep. In which
> case the call would look like:
>
> int VOP_THROTTLE(struct vnode *vp, struct vnode *vpp,
> int todrop, struct proc *p);
>
> Comments/suggestions?
>
> - Frank
>
> --
> Frank van der Linden fvdl@wasabisystems.com
> ======================================================================
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