Subject: Re: New snapshot of raster/Unicode console driver available
To: None <email@example.com>
From: Noriyuki Soda <firstname.lastname@example.org>
Date: 02/15/2001 15:49:24
> Bang Jun-Young <email@example.com> wrote:
> > IMHO, X11 BDF font format is not suitable for fixed-size character cell
> > console. Why do we spend a lot of memory for a lot of unnecessary
> > FONTBOUNDINGBOX, SWIDTH, DWIDTH, BBX, etc., when we can put even more
> > glyphs in it if we use bitmap format instead?
> Please check World21 source really.
If you check World21, you can see that World21 doesn't have
memory overhead which you mentioned. because World21 only loads actuall
glyph images to kernel memory.