Subject: Floating point in the kernel
To: None <firstname.lastname@example.org>
From: Andreas Gustafsson <email@example.com>
Date: 09/18/1998 15:25:37
I am trying to write a software modem, using NetBSD/i386 as the
development platform. The code already mostly works as a user-mode
process, but the lack of real-time scheduling guarantees prevents it
from operating reliably when the system is under load. Therefore, I
am trying to turn it into a loadable kernel module, hoping this will
help me achieve a low enough latency.
My problem is that when I do this, the kernel panics with
"npxsave: masked". My modem code relies heavily on floating point,
and apparently NetBSD/i386 does not fully support the use of floating
point in kernel code.
I know and understand that floating point should generally be avoided
in the kernel, but in a heavy-duty signal processing application like
this, there really is no alternative. Also, I see that there already
exist a few pieces of floating point in obscure parts of the kernel
source tree (e.g., arch/x68k/dev/bsd_audio.c, netiso/clnp_frag.c).
So, I am wondering, is this lack of support for floating point in the
kernel on the i386 port
a) considered a bug or a feature?
c) affecting other NetBSD ports besides i386?
d) affecting other modern Unix-like systems besides NetBSD?
Andreas Gustafsson, firstname.lastname@example.org