Subject: Re: uipc_socket.c
To: Michael Graff <explorer@flame.org>
From: Perry E. Metzger <perry@piermont.com>
List: tech-kern
Date: 08/16/1996 12:32:38
Michael Graff writes:
> Why should we _allow_ our IP output code to send bad packets?  IMHO,
> trapping errors is much more important than the (somewhat specific)
> use of sending bad packets to test stacks.

Agreed.

As you note, there is always BPF for real games.

Perry