Subject: Re: a mmap'able audio device??
To: None <firstname.lastname@example.org.AU>
From: Lennart Augustsson <email@example.com>
Date: 03/05/1996 10:09:41
> Lennart, don't take this personally, but this is the problem with the
> NetBSD 1.1 audio drivers. The driver works fine if you just blast all
> the data at the audio device at once, it breaks if you try and do what
> some games expect, that is, write blocks of data continuously.
Of course I don't take it personally. The NetBSD audio stuff is
far from perfect. But having the DMA buffer mmap'ed and fiddling
with buffer pointers seems to like such a poor abstraction to me.
There must be a better way.