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[xsrc/trunk]: xsrc/external/mit/MesaLib/src/arch Remove now unused generated ...



details:   https://anonhg.NetBSD.org/xsrc/rev/a201841936f9
branches:  trunk
changeset: 10398:a201841936f9
user:      maya <maya%NetBSD.org@localhost>
date:      Tue Sep 24 19:49:00 2019 +0000

description:
Remove now unused generated files.

diffstat:

 external/mit/MesaLib/src/arch/i386/matypes.h   |  157 -------------------------
 external/mit/MesaLib/src/arch/x86_64/matypes.h |  157 -------------------------
 2 files changed, 0 insertions(+), 314 deletions(-)

diffs (truncated from 322 to 300 lines):

diff -r 0cbeab8c0a49 -r a201841936f9 external/mit/MesaLib/src/arch/i386/matypes.h
--- a/external/mit/MesaLib/src/arch/i386/matypes.h      Tue Sep 24 19:47:33 2019 +0000
+++ /dev/null   Thu Jan 01 00:00:00 1970 +0000
@@ -1,157 +0,0 @@
-/*
- * This file is automatically generated from the Mesa internal type
- * definitions.  Do not edit directly.
- */
-
-#ifndef __ASM_TYPES_H__
-#define __ASM_TYPES_H__
-
-
-
-/* =============================================================
- * Offsets for struct gl_context
- */
-
-
-#define CTX_LIGHT_ENABLED              12188
-#define CTX_LIGHT_SHADE_MODEL          12190
-#define CTX_LIGHT_COLOR_MAT_FACE       12194
-#define CTX_LIGHT_COLOR_MAT_MODE       12196
-#define CTX_LIGHT_COLOR_MAT_MASK       12200
-#define CTX_LIGHT_COLOR_MAT_ENABLED    12189
-#define CTX_LIGHT_ENABLED_LIGHTS       12208
-#define CTX_LIGHT_NEED_VERTS           12213
-#define CTX_LIGHT_BASE_COLOR           12216
-
-
-/* =============================================================
- * Offsets for struct vertex_buffer
- */
-
-#define VB_SIZE                        0
-#define VB_COUNT                       4
-
-#define VB_ELTS                        8
-#define VB_OBJ_PTR                     112
-#define VB_EYE_PTR                     16
-#define VB_CLIP_PTR                    24
-#define VB_PROJ_CLIP_PTR               32
-#define VB_CLIP_OR_MASK                40
-#define VB_CLIP_MASK                   48
-#define VB_NORMAL_PTR                  120
-#define VB_EDGE_FLAG                   64
-#define VB_TEX0_COORD_PTR              168
-#define VB_TEX1_COORD_PTR              176
-#define VB_TEX2_COORD_PTR              184
-#define VB_TEX3_COORD_PTR              192
-#define VB_INDEX_PTR                   152
-#define VB_COLOR_PTR                   128
-#define VB_SECONDARY_COLOR_PTR         136
-#define VB_FOG_COORD_PTR               144
-#define VB_PRIMITIVE                   96
-
-
-/*
- * Flags for struct vertex_buffer
- */
-
-#define VERT_BIT_OBJ                   0x1
-#define VERT_BIT_NORM                  0x2
-#define VERT_BIT_RGBA                  0x4
-#define VERT_BIT_SPEC_RGB              0x8
-#define VERT_BIT_FOG_COORD             0x10
-#define VERT_BIT_TEX0                  0x80
-#define VERT_BIT_TEX1                  0x100
-#define VERT_BIT_TEX2                  0x200
-#define VERT_BIT_TEX3                  0x400
-
-
-/* =============================================================
- * Offsets for GLvector4f
- */
-
-#define V4F_DATA               0
-#define V4F_START              8
-#define V4F_COUNT              16
-#define V4F_STRIDE             20
-#define V4F_SIZE               24
-#define V4F_FLAGS              28
-
-/*
- * Flags for GLvector4f
- */
-
-#define VEC_MALLOC             0x10
-#define VEC_NOT_WRITEABLE      0x40
-#define VEC_BAD_STRIDE         0x100
-
-#define VEC_SIZE_1             0x1
-#define VEC_SIZE_2             0x3
-#define VEC_SIZE_3             0x7
-#define VEC_SIZE_4             0xf
-
-
-/* =============================================================
- * Offsets for GLmatrix
- */
-
-#define MATRIX_DATA    0
-#define MATRIX_INV     8
-#define MATRIX_FLAGS   16
-#define MATRIX_TYPE    20
-
-
-/* =============================================================
- * Offsets for struct gl_light
- */
-
-
-#define LIGHT_AMBIENT                  0
-#define LIGHT_DIFFUSE                  16
-#define LIGHT_SPECULAR                 32
-#define LIGHT_EYE_POSITION             48
-#define LIGHT_SPOT_DIRECTION           64
-#define LIGHT_SPOT_EXPONENT            80
-#define LIGHT_SPOT_CUTOFF              84
-#define LIGHT_COS_CUTOFF               88
-#define LIGHT_CONST_ATTEN              92
-#define LIGHT_LINEAR_ATTEN             96
-#define LIGHT_QUADRATIC_ATTEN          100
-#define LIGHT_ENABLED                  104
-
-#define LIGHT_FLAGS                    108
-
-#define LIGHT_POSITION                 112
-#define LIGHT_VP_INF_NORM              128
-#define LIGHT_H_INF_NORM               140
-#define LIGHT_NORM_DIRECTION           152
-#define LIGHT_VP_INF_SPOT_ATTEN        168
-
-#define LIGHT_MAT_AMBIENT              172
-#define LIGHT_MAT_DIFFUSE              196
-#define LIGHT_MAT_SPECULAR             220
-
-#define SIZEOF_GL_LIGHT                244
-
-/*
- * Flags for struct gl_light
- */
-
-#define LIGHT_SPOT                     0x1
-#define LIGHT_LOCAL_VIEWER             0x2
-#define LIGHT_POSITIONAL               0x4
-
-#define LIGHT_NEED_VERTICES            0x6
-
-
-/* =============================================================
- * Offsets for struct gl_lightmodel
- */
-
-#define LIGHT_MODEL_AMBIENT            0
-#define LIGHT_MODEL_LOCAL_VIEWER       16
-#define LIGHT_MODEL_TWO_SIDE           17
-#define LIGHT_MODEL_COLOR_CONTROL      18
-
-
-#endif /* __ASM_TYPES_H__ */
diff -r 0cbeab8c0a49 -r a201841936f9 external/mit/MesaLib/src/arch/x86_64/matypes.h
--- a/external/mit/MesaLib/src/arch/x86_64/matypes.h    Tue Sep 24 19:47:33 2019 +0000
+++ /dev/null   Thu Jan 01 00:00:00 1970 +0000
@@ -1,157 +0,0 @@
-/*
- * This file is automatically generated from the Mesa internal type
- * definitions.  Do not edit directly.
- */
-
-#ifndef __ASM_TYPES_H__
-#define __ASM_TYPES_H__
-
-
-
-/* =============================================================
- * Offsets for struct gl_context
- */
-
-
-#define CTX_LIGHT_ENABLED              12188
-#define CTX_LIGHT_SHADE_MODEL          12190
-#define CTX_LIGHT_COLOR_MAT_FACE       12194
-#define CTX_LIGHT_COLOR_MAT_MODE       12196
-#define CTX_LIGHT_COLOR_MAT_MASK       12200
-#define CTX_LIGHT_COLOR_MAT_ENABLED    12189
-#define CTX_LIGHT_ENABLED_LIGHTS       12208
-#define CTX_LIGHT_NEED_VERTS           12213
-#define CTX_LIGHT_BASE_COLOR           12216
-
-
-/* =============================================================
- * Offsets for struct vertex_buffer
- */
-
-#define VB_SIZE                        0
-#define VB_COUNT                       4
-
-#define VB_ELTS                        8
-#define VB_OBJ_PTR                     112
-#define VB_EYE_PTR                     16
-#define VB_CLIP_PTR                    24
-#define VB_PROJ_CLIP_PTR               32
-#define VB_CLIP_OR_MASK                40
-#define VB_CLIP_MASK                   48
-#define VB_NORMAL_PTR                  120
-#define VB_EDGE_FLAG                   64
-#define VB_TEX0_COORD_PTR              168
-#define VB_TEX1_COORD_PTR              176
-#define VB_TEX2_COORD_PTR              184
-#define VB_TEX3_COORD_PTR              192
-#define VB_INDEX_PTR                   152
-#define VB_COLOR_PTR                   128
-#define VB_SECONDARY_COLOR_PTR         136
-#define VB_FOG_COORD_PTR               144
-#define VB_PRIMITIVE                   96
-
-
-/*
- * Flags for struct vertex_buffer
- */
-
-#define VERT_BIT_OBJ                   0x1
-#define VERT_BIT_NORM                  0x2
-#define VERT_BIT_RGBA                  0x4
-#define VERT_BIT_SPEC_RGB              0x8
-#define VERT_BIT_FOG_COORD             0x10
-#define VERT_BIT_TEX0                  0x80
-#define VERT_BIT_TEX1                  0x100
-#define VERT_BIT_TEX2                  0x200
-#define VERT_BIT_TEX3                  0x400
-
-
-/* =============================================================
- * Offsets for GLvector4f
- */
-
-#define V4F_DATA               0
-#define V4F_START              8
-#define V4F_COUNT              16
-#define V4F_STRIDE             20
-#define V4F_SIZE               24
-#define V4F_FLAGS              28
-
-/*
- * Flags for GLvector4f
- */
-
-#define VEC_MALLOC             0x10
-#define VEC_NOT_WRITEABLE      0x40
-#define VEC_BAD_STRIDE         0x100
-
-#define VEC_SIZE_1             0x1
-#define VEC_SIZE_2             0x3
-#define VEC_SIZE_3             0x7
-#define VEC_SIZE_4             0xf
-
-
-/* =============================================================
- * Offsets for GLmatrix
- */
-
-#define MATRIX_DATA    0
-#define MATRIX_INV     8
-#define MATRIX_FLAGS   16
-#define MATRIX_TYPE    20
-
-
-/* =============================================================
- * Offsets for struct gl_light
- */
-
-
-#define LIGHT_AMBIENT                  0
-#define LIGHT_DIFFUSE                  16
-#define LIGHT_SPECULAR                 32
-#define LIGHT_EYE_POSITION             48
-#define LIGHT_SPOT_DIRECTION           64
-#define LIGHT_SPOT_EXPONENT            80
-#define LIGHT_SPOT_CUTOFF              84
-#define LIGHT_COS_CUTOFF               88
-#define LIGHT_CONST_ATTEN              92
-#define LIGHT_LINEAR_ATTEN             96
-#define LIGHT_QUADRATIC_ATTEN          100
-#define LIGHT_ENABLED                  104
-
-#define LIGHT_FLAGS                    108
-
-#define LIGHT_POSITION                 112
-#define LIGHT_VP_INF_NORM              128
-#define LIGHT_H_INF_NORM               140
-#define LIGHT_NORM_DIRECTION           152
-#define LIGHT_VP_INF_SPOT_ATTEN        168
-
-#define LIGHT_MAT_AMBIENT              172
-#define LIGHT_MAT_DIFFUSE              196
-#define LIGHT_MAT_SPECULAR             220
-
-#define SIZEOF_GL_LIGHT                244
-



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