Subject: re: 24-bit color on CG14
To: matthew green <mrg@eterna.com.au>
From: Charles Carvalho <carvalho@employees.org>
List: port-sparc
Date: 02/23/2002 17:01:16
At 11:40 AM +1100 2/24/02, matthew green wrote:
> I have updated PR# port-sparc/10170 with changes for cgfourteen.c to
> allow 24-bit color. The changes to this file correct the calculation
> of the display buffer size and allow it to be completely mapped. The
> frame buffer is still reported to be a CG8 (instead of the default CG3)
> when the 24-bit support is enabled (a compile-time option); however,
> the emulation is incomplete: the CG8 apparently supports 24-bit
> DirectColor (in which the RGB values from the display memory are used
> as indexes into separate red, green, and blue color tables) as well as
> 24-bit TrueColor (in which the RGB values are intensities, not
> indexes). The CG14's color tables are apparently ignored in 24-bit
> mode. The X server assumes that 24-bit displays support both TrueColor
> and DirectColor by default; with this changed, the server successfully
> runs on the CG14, but this change would affect other platforms as
> [ ... ]
>
>
>
>wow, cool.
>
>
>you should probably post your current changes, so we can
>figure out how to integrate them!
Diffs for cgfourteen.c are in the PR, at
<http://www.NetBSD.org/cgi-bin/query-pr-single.pl?number=10170>
The change I made to the X server is below; it shouldn't be integrated, but
should be sufficient to get a working Xsun24:
--- xsrc/xc/programs/Xserver/cfb/cfbcmap.c.save Mon Nov 23 07:36:21 1998
+++ xsrc/xc/programs/Xserver/cfb/cfbcmap.c Tue Feb 12 01:12:25 2002
@@ -370,8 +370,10 @@
TrueColorMask|\
DirectColorMask)
-#define LARGE_VISUALS (TrueColorMask|\
- DirectColorMask)
+/* #define LARGE_VISUALS (TrueColorMask|\
+ * DirectColorMask)
+ */
+#define LARGE_VISUALS (TrueColorMask)
typedef struct _cfbVisuals {
struct _cfbVisuals *next;
Charles