Subject: Re: how far has the sb3 work come?
To: None <port-sparc@netbsd.org>
From: der Mouse <mouse@Rodents.Montreal.QC.CA>
List: port-sparc
Date: 11/27/1999 02:18:15
>> Doesn't Xsun already support 24-bit colour? Certainly R6.3 builds
>> an Xsun24 server executable.
> X11R6.3 does not support Sun 24-bit colour (look at the X manual
> page).
That's odd, we must have different R6.3s. At public-patch-1, I find
that "man Xsun24" produces a page that says, in part,
frame buffer. Xsun24 supports the cgeight 24-bit color
frame buffer in addition to the 8-bit color and monochrome
frame buffers that Xsun supports.
>> Or is the framebuffer not accessible as simple video RAM + colormap?
> You don't need a colourmap for 24bpp, do you? I thought it was
> direct addressing/coloring.
It depends on the hardware. If - to use the X terms - it's TrueColor,
you don't, in functional terms, have a colormap. If it's DirectColor,
you have 768 bytes of colormap (three 256-element maps, one per
primary).
> The thing I want to know is how do they get 24bpp on 1280x1024 with
> only 6MB on the video card?!?
1280x1024? Most Sun framebuffers - at least the ones I've seen - max
out at 1152x900. I've got a bwtwo that supports 1600x1280, and I hear
colour exists at that resolution but have never seen it personally (the
monitor would surely be mucho $$$, if nothing else). I've seen a
framebuffer run at 1024x768, and have seen indications that some do
1024x1024. I don't think I've ever seen or heard of a Sun framebuffer
running 1280x1024, though.
der Mouse
mouse@rodents.montreal.qc.ca
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