Subject: RE: Several things...
To: None <James.Graham@Schwab.COM, jeremy@broder.com>
From: None <James.Graham@Schwab.COM>
List: port-sparc
Date: 08/07/1997 14:17:03
I realise I go against one of my main tenets of programming when
I say this, but 256K out of 16MB is NOT that big a deal. It's
even less out of 64MB.
[In fact with 64MB I seriously wonder why I configure swap
at all.]
I heard it was something like 192-208 kB anyway.
The speedup is considerable. Normally the console prints at between
1200 and 2400 baud, effectively (ask me how I know). With this
speed-up you get a MAJOR improvement (9600-19200+ effectively).
It's truly amazing.
> ----------
> From: Jeremy Cooper[SMTP:jeremy@broder.com]
> Sent: Thursday 7 August 1997 1408
> To: James.Graham@Schwab.COM
> Cc: gillhaa@ghost.whirlpool.com; port-sparc@NetBSD.ORG
> Subject: RE: Several things...
>
>
>
> On Thu, 7 Aug 1997 James.Graham@Schwab.COM wrote:
>
> > > [ Faster CGSIX console possible with PROM ``trick'' ]
> >
> > Wow. I had _no_ idea this was such a mystery, considering I saw it
> > posted here about a year ago.
>
> I don't have the exact instructions, but I figure I'd paraphrase what
> I
> remember about the procedure.
>
> The speed-up is possible by copying the ROM console routines into RAM
> and
> then changing the routine vector table to point to the RAM copy.
> Since
> RAM is faster to read than ROM, you notice a slight improvement. The
> tradeoff is that it ties down 256K of memory which could be used for
> other
> purposes.
>
> -J
>