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Possible to use the bundled toolchain?



I know that currently playstation2 is supposed to be built with a special
"mipsEEel-netbsd" toolchain.  However, this seems only to be required for
the kernel, which implies that only *asm* kernel code needs it.

Would it be possible to hand-assemble the needed EE instructions via ".word"
directives, and use the standard "mipsel" toolchain to build the kernel?
This would simplify maintenance and allow easy cross-building, at least
until the "mipsEE" code is in a released gcc/binutils version used by
NetBSD.

-- 
-- Todd Vierling <tv%wasabisystems.com@localhost>  *  Wasabi & NetBSD:  Run 
with it.
-- CDs, Integration, Embedding, Support -- http://www.wasabisystems.com/




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