Subject: Re: doom "ported" to NetBSD
To: Curt Sampson <cjs@portal.ca>
From: Michael L. VanLoon -- HeadCandy.com <michaelv@MindBender.serv.net>
List: port-i386
Date: 01/03/1998 19:23:50
>> > We also need a curses version for those of us with headless machines.
>> > Preferably something that will work ok on a 9600 serial console.

>> Why not just write Xcurses and run it on that? :^)

>Because we'll need special code to deal with keeping the frame rate
>up when refreshing at 9600 bps.

I believe my 3Dfx will require more than 9600bps bandwidth... :-)

(Of course this whole thread is absurd -- I play games on a dedicated
DOS/Win95 machine specifically for that purpose...)

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  Michael L. VanLoon                           michaelv@MindBender.serv.net
      Contract software development for Windows NT, Windows 95 and Unix.
             Windows NT and Unix server development in C++ and C.

        --<  Free your mind and your machine -- NetBSD free un*x  >--
    NetBSD working ports: 386+PC, Mac 68k, Amiga, Atari 68k, HP300, Sun3,
        Sun4/4c/4m, DEC MIPS, DEC Alpha, PC532, VAX, MVME68k, arm32...
    NetBSD ports in progress: PICA, others...
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