Subject: Re: Using the GPU as an FPU under netbsd-dreamcast?
To: Matthias Kretschmer <mccratch@gmx.net>
From: Marcus Comstedt <marcus@mc.pp.se>
List: port-dreamcast
Date: 09/01/2002 23:47:41
Matthias Kretschmer <mccratch@gmx.net> writes:

> Btw. can we really call the VR2 a "processing unit"

Sure we can.  It does lots of processing (backface removal,
tesselation, alpha blending...) but its all very specialized.  You
can't access the underlying operations in any meaningful way.  For
general purpose floating point math, it's the SH4 itself that should
be used.  (And the matrix operation stuff cam be used just fine from
user code.)


  // Marcus