Subject: Re: rtk0 and swap space problems, along with a question about wscons
To: Josh Tolbert <email@example.com>
From: Peter Stewart - Sun Ireland - Software Engineer <firstname.lastname@example.org>
Date: 09/01/2002 10:44:42
I think it is:
wskbd0 at mkbd0 (mux ignored): console keyboard
pvr0 at shb0: 640 x 480, 16bpp, NTSC, composite
wsdisplay0 at pvr0 (kbdmux ignored): console (80x30,vt100 emulation), using wskbd0
you see that wsdisplay0 on pvr0 thats wsdisplay attaching up...there is
pvr code in there.
Are you going for a Xserver..?
Josh Tolbert wrote:
> I don't think wscons is used by the NetBSD/dreamcast port. I had
>to disable wscons in /etc/rc.conf or I'd get message about unallocated
>memory and no difference in console behavior with or without wscons
>enabled. I believe the Dreamcast's console output is just raw video memory
>------ --- -
>Every time the power flickers, a squirrel gets his wings.
>On Sun, 1 Sep 2002, Peter Stewart - Sun Ireland - Software Engineer wrote:
>>You are using wscons (wsdisplay) when you see anything on your
>>monitor/tv of your dreamcast (I am pretty sure).../dev/fb is another
>>issue. If you want to be able to map the framebuffer to userland, for
>>possibly getting X working, I don't think you use wsdisplay, rather take
>>the code in wsdisplay, massage it and put it in an X driver....
>>As to you nfs underruns, try trottling down your BBA to 10mbit.