Subject: RE: LinuxDC
To: RC5Stint <email@example.com>
From: nathan widmyer <firstname.lastname@example.org>
Date: 07/11/2001 15:59:16
On Wed, 11 Jul 2001, RC5Stint wrote:
> > > There is a lot of potential. I guess my point was that
> > > many people have been working towards that potential as
> > > best they can, with ingenuity and open source tools. I was
> > > merely pointing you to their efforts.
> > I'm very well aware of their efforts, but people working on the dreamcast
> > and other devices for which there isn't a wealth of documentation for.
> > I know that development licenses cost money. However, with the rapidly
> > declining mainstream demand for a Dreamcast, if someone at Sega had a
> > lightbulb appear above their head, they could realize some aftermarket
> > value of their system for other uses besides video games. If I was high
> > up in Sega and recognized an effort to use my console for other uses after
> > the profits were fully realized, I'd say "Here kid, see what you can do
> > with this."
> Nathan, I don't mean to be rude. But if this line of thinking was valid,
> Sega would be giving away Genesis documentation for free by now. They're
> not. The Genesis developer manuals were probably thrown in a heap and
> burned to ashes years ago.
> Sega took a lot of losses from the Dreamcast; they didn't fully realize
> their profits. And you know what they are doing with their technology?
> They're licensing it to a set top box manufacturer, who will probably use
> the technology to download Dreamcast best sellers to cable subscribers.
> I know this is really cynical, but every console since the Atari 2600 had
> more potential than was ever realized. Did any light bulbs go off at any of
> these companies?
Well, as you said, historically they shouldn't.
> > I am very enthusiastic about DC programming, if I had more experience in
> > regards to programming and a strong electronics background, you'd see me
> > heading a project to do what I want. That's my ultimate frustration, is
> > to sit on an idea and not have the experience or knowledge to carry it
> > I've invested too much thought and time into these DC plans to quit now.
> Nathan, let me ask you something. I hope you are not offended by my
> Do you know everything that has been freely documented about the Dreamcast
> so far? Have you pored through every single website by every Dreamcast
I'd say I know about 1% of what there is to know about the Dreamcast.
That's mostly due to the fact that I just got interested in researching
> How do you know that there isn't a tidbit of knowledge somewhere that you
> haven't looked at yet, that might provide you with at least some info, that
> will make part of your plans come true? How do you know that YOU, might not
> be the one to find out something exciting and very promising, by poking
> around like we do?
I can only hope I discover something new by the time I leave school with
the tools and knowhow.
> Just today you found out something about the Dreamcast you didn't know
> yesterday. You found some facts about the GD-ROM that had been documented
> months ago. There are many resources out there you haven't looked at yet,
> I don't know everything about the Dreamcast that has been documented either.
> I doubt anyone does. And there is still a lot more that can be learned by
> reverse engineering existing DC software and by trying new approaches.
> It can be extremely frustrating. But I guess I'm a masochist, because I
> find it lots of fun! ;-)
> I don't know if Sega or any other console manufacturer will ever fully open
> their eyes to the potential outsiders can bring to their consoles. I think
> they are all very narrow minded when it comes to letting "common people"
> develop for their machines.
> This will probably get me excommunicated, ;-) but Sony is the closest one to
> come to the ideal. Hopefully, they are truly honest and will not change
> their minds later or pull some trick.
> I no longer know what I'm getting at, Nathan. I think I've said everything
> I can. I can't think of anything else to add.
> I guess all I'm saying is, there is the possibility that your plans might
> come true, if you are willing to work hard with what has been provided you -
> your own wits, and the tools many have worked hard to create out of nearly
It's not a matter of "if", it's a matter of "when".
> The potential is very great, and we're all striving for it. But this is all
> we got for now. We had a lot less even six months ago, believe me.
> I'm glad you're not quitting. In another year, who knows where we all will
> be, if you joined us...
There's more I had wanted to say but it's very hot outside and I'm just
not in a mindset. I think we both agree with eachother.