Subject: RE: Greetings
To: None <email@example.com>
From: Gary <firstname.lastname@example.org>
Date: 01/10/2001 23:55:54
On Wed, 10 Jan 2001, John Byrd wrote:
> And then Commodore went broke, of course :) Sega is trying to learn
> from the mistakes of other companies. We're trying to figure out ways
> to get this sort of developers to be mutually beneficial to the
> hackers and to Sega.
Pirated software did not kill Commodore. It also did not kill IBM, Apple,
Atari, Sony or Nintendo. What happened to Commodore is the same thing that
happened to Infocom: poor management decisions. Sega should spend a
cluepon or three. An abundance of quality software is what makes or breaks
any platform -- regardless of the existence of bootlegging.