Subject: Re: port windows CE code onto netbsd
To: Kamal R. Prasad <firstname.lastname@example.org>
From: David Brownlee <abs@NetBSD.org>
Date: 11/03/2004 13:43:40
On Wed, 3 Nov 2004, Kamal R. Prasad wrote:
> Alright -thanks for the same. Wine as I understand provides a gui to handle
> windows emulation [by intercepting winapi calls]. What I have is a couple of
> static libraries developed on windows, but which need to be called by a
> higher level application. The static libraries contain std C functions like
> malloc() -and no winapi calls and hence Wine is not a good fit. But the
> question is, how do we integrate that binary with netbsd code? Note the
> static libs are in binary form to protect intellectual property -but if I had
> the src code, it would have been 100% portable on netbsd.
If the library really doesn't make any external calls then you
should just be able to objcopy to convert it to elf and link it
into a NetBSD binary (with a possibly a little glue to match up
function calling semantics).
If it makes some external library calls such as malloc() then
you need to include another library which provides a 'windows'
wrapper to the native version of those functions (if the calling
semantivcs are different) - the PEACE project is a good example of
a more complete version of this
Is there no way you could get the vendor to provide the object
code in native NetBSD form?
Its relatively simple to setup a windows box to compile
NetBSD/arm32 binaries. Maybe if you offered to build a toolchain
(donwload NetBSD and './build.sh -m evbarm toolchain' :)
and asked them to compile the source using it?
David/absolute -- www.NetBSD.org: No hype required --