Subject: Re: CV64/3D
To: None <port-amiga@NetBSD.ORG>
From: Sebastian Krawczuk <stager@dedal.man.szczecin.pl>
List: port-amiga
Date: 05/07/1997 20:35:39
On 7 May 1997 02:53:10 GMT,
hubert.feyrer@rz.uni-regensburg.de (Hubert Feyrer) wrote about Re: CV64/=
3D:
> >  They are not compatible. Just remotely. And the 3D-stuff would have=

> > to be programmed addditionally.
>=20
> This is something i've been wondering about for some time...
> what *is* the right way to use a 3D-card under Unix/X? One
> reasonable thing I see is to make some OpenGL implementation=20
> (Mesa prolly) go out and do the 3D stuff directly, bypassing X
> alltegether, though.
>=20
> Or what's the Right Thing to do here?

SGI Onyx2 Reality and Onyx2 Infinite Reality have special OpenGL
version that uses 3D graphics subsystem directly....
and even more, there is a special command set to manage unical
Infinite Reality Engine's instructions.


--=20
Sebastian Krawczuk                                stager@dedal.man.szcze=
cin.pl
                 GodLess Zine by K.Jablonski at http://www.szczecin.pl/~=
stager