Subject: Re: Alpha X server limitations
To: Ben Tober <firstname.lastname@example.org>
From: Jason Thorpe <email@example.com>
Date: 01/28/1997 13:15:07
On Tue, 28 Jan 1997 15:17:32 -0500 (EST)
Ben Tober <firstname.lastname@example.org> wrote:
> Hmm, this could be the wrong impression, but I believe that console
> interfaces (in the context of X) usually just deal with the keyboard and
> possibly the mouse but usually not the framebuffer. I thought that
> framebuffers were generally mmap()'d into the address space of the X server.
> How would that be an inapplicable technique for a TC framebuffer? It
> always seemed pretty generic to me. Granted, it doesn't necessarily work
> well where the framebuffer occupies some IO address space (which generally
> could not be mmap()'d, or at least on some CPUs could not be) and the X
> server needs to have high-performance access to that IO address space.
> In that case, in fact, I'm not sure how one should deal with it...
Oh, well, in the case of keyboards and mice, the Alpha wscons stuff
looks very much like the Sun event stuff, which is fairly well
supported in X :-)
Jason R. Thorpe email@example.com
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