Subject: Re: games/gomoku
To: None <firstname.lastname@example.org>
From: John Birrell <email@example.com>
Date: 01/04/1997 14:21:32
Jason Thorpe wrote:
> John Birrell <firstname.lastname@example.org> wrote:
> > I'd be interested in the results, however I've been told (in private
> > mail) that there things in that code that "we don't want to do".
> > So even if the differences are dramatic, there is no guarantee that
> > NetBSD is even interested. 8-(
> Well, doing things like opening a config file is ... rather lame for
> something like malloc(), IMO. That should be reserved for a debugging
> If the things that "we don't want to do" can be isolated and
> conditionally compiled into a libdebugmalloc (or some other less
> icky name :-), I would think that a better malloc would most certainly
> be welcome.
The FreeBSD malloc only opens a file if you have MALLOC_STATS defined
and no where in the FreeBSD libc code is that defined. It's just
like all the DEBUG things that NetBSD has. I think that is reasonable.
> > BTW, in the early hours of this morning, my gomoku finished. It won!
> > And so did I, 'cause my money was on black. Damn! I was betting
> > against myself. 8-)
> I'm not really a game player, but something tells me I gotta check
> this out :-)
Bored too are we? 8-) It's really not *that* exciting.
> Jason R. Thorpe email@example.com
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John Birrell CIMlogic Pty Ltd
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