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RE: AlephOne updated



They did it to me again...posting an update just days after I import to wip.  :D

So I've updated wip/alephone to this new release.  

To test:
1) Build wip/alephone, of course.
2) Get one of the "unimap" scenarios from trilogyrelease.bungie.org -
they are about 2/3 of the way down the page.  
3) Unzip the scenario somewhere - I recommend
/usr/local/share/AlephOne/Scenarios or ~/.alephone/Scenarios, but it
doesn't really matter.
4) Export ALEPHONE_DATA to point at the path of the directory you just
created (e.g. ~/.alephone/Scenarios/Infinity).
5) Run alephone.

You ought to see a few lines of credits in your terminal, then the game
splash screen.  Run with it from there.


Thank you,
Tim

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