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brogue-ce: update to brogue-ce-1.12



Module Name:	pkgsrc-wip
Committed By:	Yorick Hardy <yorickhardy%gmail.com@localhost>
Pushed By:	yhardy
Date:		Tue Mar 21 17:32:00 2023 +0200
Changeset:	d9a0a109f419e7dcc46b6db09565a27b42f3cd37

Modified Files:
	brogue-ce/Makefile
	brogue-ce/distinfo

Log Message:
brogue-ce: update to brogue-ce-1.12

1.12
====

A small non-gameplay update. Enjoy!

Thanks to contributors flend, glob, nstoddard, and zenzombie.

-
  Added a wizard mode menu action for creating an item or monster.
-
  Monster death messages are now printed in the correct order. For instance,
  "The dart killed the bloat" is now printed before the message about the bloat
  bursting.
-
  Fixed an issue with beckoning bolt paths. This could cause mirrored totems to
  instakill the player and made it difficult to target enemies behind obstacles.
-
  Autoexplore now avoids items on candle-lit altars outside of vaults.
-
  Changed the graphic and description of statues that can be broken with
  shattering, to clearly distinguish them from regular statues.
-
  "Quit without saving" is now "Quit and abandon game"; "Suspend game and quit"
  is now "Save and exit".
-
  You are now prompted when stepping onto a chasm tile with Mangrove Dryad vines
  on it, since you fall through them.
-
  Removed the commands for opening saved games and recordings from within a
  game, as they could be used for save scumming. (Both can still be done from
  the main menu.)
-
  The `--print-seed-catalog` option no longer creates unnecessary .broguesave
  files.

1.11.1
======

- Fixed replay out-of-sync error from throwing an item.
- Fixed wand of plenty description still referring to halving HP.

1.11
====

A new gameplay version featuring some ally buffs, a new auto-ID system, and UI
improvements. Replays and saves are not compatible with 1.10.x.

Thanks to contributors Alex Kahn, Antony Boucher, L-french, nathanf, nstoddard,
RojjaCebolla, Vivit-R, ash-nolan, bleakley, kiedtl, withinwheels, and zenzombie.

-
  Wand of plenty no longer halves the max HP of cloned monsters.
-
  Resurrection altars now prioritise allies by number of times empowered,
  instead of by most recent death. In the case of a tie, they choose the monster
  type which is found deepest in the dungeon.
-
  The game now automatically identifies items where it is possible to deduce
  them from the discovered items screen.
-
  Potions of hallucination are identified when thrown if all benevolent potions
  are either identified or magic-detected.
-
  Increased absorption runic's minimum absorbed damage from 0 to 1.
-
  When the player is telepathic, correct monsters are shown when also
  hallucinating.
-
  When "display stealth range" is on, lit and dark areas are shown more clearly.
-
  Items which were taken from a vault now have a note indicating this in their
  item description.
-
  Identified +0 armor is prefixed with a +0, just like weapons.
-
  Autopilot is stopped when an item is stolen or a health alert is displayed.
-
  The automatic throw/cast path-adjusting tries to avoid unknown cells.
-
  Fixed that commands that use the control key (such as Ctrl+S for long search)
  not working in the terminal version.
-
  Fixed a bug which prevented a discorded ally from returning to normal after
  losing a stolen item in deep water.
-
  Fixed a crash that can happen when an explosive monster dies from poison or
  burning damage.
-
  Fix a bug which prevented sacrifice monsters from spawning on depth 21.
-
  Fixed over-cautious pathing through deeper dungeon levels when revealed by
  magic mapping.
-
  Fixed the sidebar to correctly show that negated status is removed on
  polymorph.
-
  Speeding up recording playback now also speeds up animations.
-
  During extra-slow recording playback, mouse and keyboard now respond
  instantly.

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=d9a0a109f419e7dcc46b6db09565a27b42f3cd37

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 brogue-ce/Makefile | 2 +-
 brogue-ce/distinfo | 6 +++---
 2 files changed, 4 insertions(+), 4 deletions(-)

diffs:
diff --git a/brogue-ce/Makefile b/brogue-ce/Makefile
index 88d4014be4..ae0699c5de 100644
--- a/brogue-ce/Makefile
+++ b/brogue-ce/Makefile
@@ -1,7 +1,7 @@
 # $NetBSD$
 
 GITHUB_PROJECT=	BrogueCE
-GITHUB_TAG=	v1.10.1
+GITHUB_TAG=	v1.12
 DISTNAME=	${GITHUB_TAG}
 PKGNAME=	brogue-ce-${GITHUB_TAG:S,^v,,}
 CATEGORIES=	games
diff --git a/brogue-ce/distinfo b/brogue-ce/distinfo
index 991a9b33dc..9343c00c65 100644
--- a/brogue-ce/distinfo
+++ b/brogue-ce/distinfo
@@ -1,5 +1,5 @@
 $NetBSD$
 
-RMD160 (BrogueCE/v1.10.1.tar.gz) = 72f0817e2d62e395c3c98743f19dc051c86e0ac7
-SHA512 (BrogueCE/v1.10.1.tar.gz) = ffbfaea1a1dc09d363432dd36ae78d1c82ef2497e9160d599f0e67b0b9b98a6dcbff19c2c9963f51759684a7acccf3c5a5ffd5f6af262b0d9daa9a748246796d
-Size (BrogueCE/v1.10.1.tar.gz) = 1159248 bytes
+BLAKE2s (BrogueCE/v1.12.tar.gz) = a4666ff0f7c415159c0868fa6c12ce1407a1e6bd7dbf9ae92db774403960f54a
+SHA512 (BrogueCE/v1.12.tar.gz) = 64885a3780cf5d0e0572bd2200401142ba5ef86f77c15045d1cc72af174f2ef0c147a9bde448e9635695e3937bd4bbe3a732687cb45c8d2f0d42fa5b2c6832a9
+Size (BrogueCE/v1.12.tar.gz) = 1168482 bytes


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