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doomlegacy-devel: Update TODO



Module Name:	pkgsrc-wip
Committed By:	Michael Baeuerle <michael.baeuerle%stz-e.de@localhost>
Pushed By:	micha
Date:		Thu Aug 22 13:52:10 2019 +0200
Changeset:	09a86b2d4ccd5ca043c511c313206b8a90331d64

Modified Files:
	doomlegacy-devel/TODO

Log Message:
doomlegacy-devel: Update TODO

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=09a86b2d4ccd5ca043c511c313206b8a90331d64

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 doomlegacy-devel/TODO | 15 ++++++++++++++-
 1 file changed, 14 insertions(+), 1 deletion(-)

diffs:
diff --git a/doomlegacy-devel/TODO b/doomlegacy-devel/TODO
index 6e6b801377..24801ab1f1 100644
--- a/doomlegacy-devel/TODO
+++ b/doomlegacy-devel/TODO
@@ -36,7 +36,20 @@ terminate the engine.
 Part 3: Torches are displayed crippled with software renderer
 =============================================================
 This problem was not present in 1.47.2, maybe a side effect of OpenGL corona
-changes since last release.
+changes since last release. Can be tested with:
+| 
+|    $ doomlegacy -iwad doom2.wad -warp 5
+
+(walk through the opening and look at the torch in front of you)
+
+Already reported upstream as Bug #652 (not present in OpenGL mode and really
+a side effect of the corona code changes).
+
+Suggested workaround: Deactivating coronas by going to:
+
+  "Options -> Effects Options -> Light Options"
+
+Set "Corona" option to "Off" (verified to work on NetBSD).
 
 
 EOF


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