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openmw: Update to 0.42.0

Module Name:	pkgsrc-wip
Committed By:	Nia Alarie <>
Pushed By:	nee
Date:		Wed Aug 9 23:08:04 2017 +0100
Changeset:	572da31f6e20960050d6af39babf8738d1f03253

Modified Files:

Log Message:
openmw: Update to 0.42.0

Bug #1956: Duplicate objects after loading the game, when a mod was edited
Bug #2100: Falling leaves in Vurt's Leafy West Gash II not rendered correctly
Bug #2116: Cant fit through some doorways pressed against staircases
Bug #2289: Some modal dialogs are not centered on the screen when the window resizes
Bug #2409: Softlock when pressing weapon/magic switch keys during chargen, afterwards switches weapons even though a text field is selected
Bug #2483: Previous/Next Weapon hotkeys triggered while typing the name of game save
Bug #2629: centeroncell, coc causes death / fall damage time to time when teleporting from high
Bug #2645: Cycling weapons is possible while console/pause menu is open
Bug #2678: Combat with water creatures do not end upon exiting water
Bug #2759: Light Problems in Therana's Chamber in Tel Branora
Bug #2771: unhandled sdl event of type 0x302
Bug #2777: (constant/on cast) disintegrate armor/weapon on self is seemingly not working
Bug #2838: Editor: '.' in a record name should be allowed
Bug #2909: NPCs appear floating when standing on a slope
Bug #3093: Controller movement cannot be used while mouse is moving
Bug #3134: Crash possible when using console with open container
Bug #3254: AI enemies hit between them.
Bug #3344: Editor: Verification results sorting by Type is not alphabetical.
Bug #3345: Editor: Cloned and added pathgrids are lost after reopen of saved omwgame file
Bug #3355: [MGSO] Physics maxing out in south cornerclub Balmora
Bug #3484: Editor: camera position is not set when changing cell via drag&drop
Bug #3508: Slowfall kills Jump momentum
Bug #3580: Crash: Error ElementBufferObject::remove BufferData<0> out of range
Bug #3581: NPCs wander too much
Bug #3601: Menu Titles not centered vertically
Bug #3607: [Mac OS] Beginning of NPC speech cut off (same issue as closed bug #3453)
Bug #3613: Can not map "next weapon" or "next spell" to controller
Bug #3617: Enchanted arrows don't explode when hitting the ground
Bug #3645: Unable to use steps in Vivec, Palace of Vivec
Bug #3650: Tamriel Rebuilt 16.09.1 – Hist Cuirass GND nif is rendered inside a Pink Box
Bug #3652: Item icon shadows get stuck in the alchemy GUI
Bug #3653: Incorrect swish sounds
Bug #3666: NPC collision should not be disabled until death animation has finished
Bug #3669: Editor: Text field was missing from book object editing dialogue
Bug #3670: Unhandled SDL event of type 0x304
Bug #3671: Incorrect local variable value after picking up bittercup
Bug #3686: Travelling followers doesn't increase travel fee
Bug #3689: Problematic greetings from Antares Big Mod that override the appropriate ones.
Bug #3690: Certain summoned creatures do not engage in combat with underwater creatures
Bug #3691: Enemies do not initiate combat with player followers on sight
Bug #3695: [Regression] Dispel does not always dispel spell effects in 0.41
Bug #3699: Crash on MWWorld::ProjectileManager::moveMagicBolts
Bug #3700: Climbing on rocks and mountains
Bug #3704: Creatures don't auto-equip their shields on creation
Bug #3705: AI combat engagement logic differs from vanilla
Bug #3707: Animation playing does some very odd things if pc comes in contact with the animated mesh
Bug #3712: [Mod] Freeze upon entering Adanumuran with mod Adanumuran Reclaimed
Bug #3713: [Regression] Cancelling dialogue or using travel with creatures throws a (possibly game-breaking) exception
Bug #3719: Dropped identification papers can't be picked up again
Bug #3722: Command spell doesn't bring enemies out of combat
Bug #3727: Using "Activate" mid-script-execution invalidates interpreter context
Bug #3746: Editor: Book records show attribute IDs instead of skill IDs for teached skills entry.
Bug #3755: Followers stop following after loading from savegame
Bug #3772: ModStat lowers attribute to 100 if it was greater
Bug #3781: Guns in Clean Hunter Rifles mod use crossbow sounds
Bug #3797: NPC and creature names don't show up in combat when RMB windows are displayed
Bug #3800: Wrong tooltip maximum width
Bug #3801: Drowning widget is bugged
Bug #3802: BarterOffer shouldn't limit pcMercantile
Bug #3813: Some fatal error
Bug #3816: Expression parser thinks the -> token is unexpected when a given explicit refID clashes with a journal ID
Bug #3822: Custom added creatures are not animated
Feature #451: Water sounds
Feature #2691: Light particles sometimes not shown in inventory character preview
Feature #3523: Light source on magic projectiles
Feature #3644: Nif NiSphericalCollider Unknown Record Type
Feature #3675: ess-Importer: convert mark location
Feature #3693: ess-Importer: convert last known exterior cell
Feature #3748: Editor: Replace "Scroll" check box in Book records with "Book Type" combo box.
Feature #3751: Editor: Replace "Xyz Blood" check boxes in NPC and Creature records with "Blood Type" combo box
Feature #3752: Editor: Replace emitter check boxes in Light records with "Emitter Type" combo box
Feature #3756: Editor: Replace "Female" check box in NPC records with "Gender" combo box
Feature #3757: Editor: Replace "Female" check box in BodyPart records with "Gender" combo box
Task #3092: const version of ContainerStoreIterator
Task #3795: /deps folder not in .gitignore

To see a diff of this commit:;a=commitdiff;h=572da31f6e20960050d6af39babf8738d1f03253

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

 openmw/Makefile | 2 +-
 openmw/PLIST    | 2 +-
 openmw/distinfo | 8 ++++----
 3 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/openmw/Makefile b/openmw/Makefile
index d21b009628..d1828ecaef 100644
--- a/openmw/Makefile
+++ b/openmw/Makefile
@@ -1,6 +1,6 @@
 # $NetBSD$
-DISTNAME=	openmw-0.41.0
+DISTNAME=	openmw-0.42.0
diff --git a/openmw/PLIST b/openmw/PLIST
index 474c30c567..ac4fdae330 100644
--- a/openmw/PLIST
+++ b/openmw/PLIST
@@ -12,7 +12,6 @@ etc/openmw/openmw-cs.cfg
@@ -112,6 +111,7 @@ share/games/openmw/resources/shaders/water_nm.png
 share/licenses/openmw/DejaVu Font License.txt
 @pkgdir share/games/openmw/data
diff --git a/openmw/distinfo b/openmw/distinfo
index 3a9993d649..391f7a6973 100644
--- a/openmw/distinfo
+++ b/openmw/distinfo
@@ -1,9 +1,9 @@
-SHA1 (openmw-0.41.0.tar.gz) = 4f44ed3141a78d9a5543ba2a0df398720c313565
-RMD160 (openmw-0.41.0.tar.gz) = 016483133c54c64d0454472354d18666ba0cc505
-SHA512 (openmw-0.41.0.tar.gz) = a47a7af3c6d3252e22206eb776069ef87f698acbe133b0e0294db307486c28cb300085fcf45b436af541dbb22f6d45f2ee3998e50a1c711f667f8a738813255d
-Size (openmw-0.41.0.tar.gz) = 4884093 bytes
+SHA1 (openmw-0.42.0.tar.gz) = c06c28ffa10df14140756cd59c02e7e86be8b872
+RMD160 (openmw-0.42.0.tar.gz) = c30f8df06c2d4316b39c9b50f084f73b0c5e9f6a
+SHA512 (openmw-0.42.0.tar.gz) = f638e804e03e965db8e19cb37b3be67804202c1e43b0abf2730e0be104093edc31fc3656f90c570980b66ece4f5c889b44f0f59789e865327d221714a9ed65f3
+Size (openmw-0.42.0.tar.gz) = 4956838 bytes
 SHA1 (patch-apps_openmw_crashcatcher.cpp) = cacf31ba2a7dbccb73f791312221d67a9abaca9e
 SHA1 (patch-components_files_fixedpath.hpp) = ff3e27a7f22094a790471df55baba9ef485f74ac
 SHA1 (patch-components_files_linuxpath.cpp) = 71a2980bc82c9f962d317dde4c8db03e3fe08e61

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