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CVS commit: pkgsrc/emulators
Module Name: pkgsrc
Committed By: nia
Date: Sun May 2 08:40:00 UTC 2021
Modified Files:
pkgsrc/emulators/libretro-mgba: Makefile distinfo
pkgsrc/emulators/libretro-mgba/patches: patch-CMakeLists.txt
pkgsrc/emulators/mgba: MESSAGE.NetBSD Makefile PLIST distinfo
Removed Files:
pkgsrc/emulators/libretro-mgba/patches: patch-version.cmake
pkgsrc/emulators/mgba/patches: patch-src_platform_qt_CMakeLists.txt
patch-version.cmake
Log Message:
mgba: update to 0.9.1
0.9.1: (2021-04-18)
Emulation fixes:
- ARM: Fix LDM^ with empty rlist (fixes mgba.io/i/2127)
- Core: Fix first event scheduling after loading savestate
- GB Serialize: Fix switching speed modes when loading a state (fixes mgba.io/i/2097)
- GB: Fix skipping BIOS
- GBA Memory: Fix loading Thumb savestates when in ARM mode
- GBA Video: Fix window start on modes 3-5 with mosaic (fixes mgba.io/i/1690)
- GBA Video: Fix mode 3-5 overflow with mosaic (fixes mgba.io/i/1691)
Other fixes:
- GBA: Fix non-USA 1.0 FireRed misdetecting as a ROM hack (fixes mgba.io/i/2100)
- GBA: Fix crash when ROM loading fails
- GBA e-Reader: Fix bitmap short strip scanning
- GBA Video: Fix mode 5 frame 1 caching (fixes mgba.io/i/2075)
- GBA Video: Don't attempt to copy invalid registers when switching renderer
- Qt: Fix crash when switching from high-resolution OpenGL renderer to software
- Qt: Fix OpenGL renderer lagging behind when fast-forwarding (fixes mgba.io/i/2094)
- Qt: Fix smudged window icon on Windows
- Qt: Fix saving settings enabling camera when camera name changes (fixes mgba.io/i/2125)
- Qt: Fix frames getting backlogged (fixes mgba.io/i/2122)
- Qt: Restore maximized state when starting (fixes mgba.io/i/487)
Misc:
- Core: Truncate preloading ROMs that slightly exceed max size (fixes mgba.io/i/2093)
- GBA: Default-enable VBA bug compat for Ruby and Emerald ROM hacks
- GBA Memory: Log GPIO writes on non-GPIO carts as Pak Hardware instead of Memory
- Qt: Add ROM filename and size to bug reporter
- Qt: Improve handling of disabling VBA bug compat mode (fixes mgba.io/i/2129)
0.9.0: (2021-03-28)
Features:
- e-Reader card scanning
- New tool for converting between different save game formats
- WebP and APNG recording
- Separate overrides for GBC games that can also run on SGB or regular GB
- Game Boy Player features can be enabled by default for all compatible games
- Frame and I/O viewer support for Game Boy
- Bug report tool for gathering information helpful for reporting bugs
- Mute option in homebrew ports
- Status indicators for fast-forward and mute in homebrew ports
- VBA bug compatibility mode for ROM hacks that don't work on real hardware
- Read-only support for MBC6 flash memory
- New unlicensed GB mappers: Pokémon Jade/Diamond, BBD, and Hitek
- Stack tracing tools in ARM debugger (by ahigerd)
- Command scripts for CLI debugger (by ahigerd)
- Scheduled event dumping in CLI debugger
- ARM disassembler now resolves addresses to symbol names
- Add Game Boy Player feature support to ports
- Individual window types can now be toggled in debugging views
- Support for the Wii U GamePad when running as an injected VC title
Emulation fixes:
- ARM: Fix ALU reading PC after shifting
- ARM: Fix STR storing PC after address calculation
- ARM: Fix Addressing mode 1 shifter on rs == pc (fixes mgba.io/i/1926)
- ARM: Fix long multiply-and-accumulate register write order (fixes mgba.io/1/1956)
- ARM: Fix long and accumulate multiply timing
- GB: Partially fix timing for skipped BIOS
- GB: Downgrade DMG-only ROMs from CGB mode even without boot ROM
- GB: Fix marking BIOS as unmapped when skipping BIOS (fixes mgba.io/i/2061)
- GB Audio: Fix serializing sweep time
- GB Audio: Fix some channel 4 timing edge cases
- GB MBC: Fix MBC1 mode changing behavior
- GB MBC: Fix some MBC3 bit masking
- GB Video: Fix state after skipping BIOS (fixes mgba.io/i/1715 and mgba.io/i/1716)
- GBA: Fix timing advancing too quickly in rare cases
- GBA: Clear GBP connection on reset
- GBA Audio: Revamp FIFO emulation (fixes mgba.io/i/356, mgba.io/i/875, mgba.io/i/1847)
- GBA BIOS: Implement dummy sound driver calls
- GBA BIOS: Improve HLE BIOS timing
- GBA BIOS: Fix reloading video registers after reset (fixes mgba.io/i/1808)
- GBA BIOS: Make HLE BIOS calls interruptable (fixes mgba.io/i/1711 and mgba.io/i/1823)
- GBA BIOS: Fix invalid decompression bounds checking
- GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301 and mgba.io/i/1320)
- GBA DMA: Fix ordering and timing of overlapping DMAs
- GBA I/O: Green swap register should be readable
- GBA I/O: Ignore high bits on IME
- GBA Memory: Improve gamepak prefetch timing
- GBA Memory: Stall on VRAM access in mode 2 (fixes mgba.io/i/190)
- GBA Memory: Improve robustness of Matrix memory support
- GBA Memory: Mark Famicom Mini games 22 through 28 as non-mirroring
- GBA Memory: Return correct byte for odd ROM open bus addresses
- GBA Memory: Improved AGBPrint emulation of edge cases (fixes mgba.io/i/1867)
- GBA Memory: Fix masking of misaligned jumps
- GBA Serialize: Fix alignment check when loading states
- GBA SIO: Fix copying Normal mode transfer values
- GBA SIO: Fix Normal mode being totally broken (fixes mgba.io/i/1800)
- GBA SIO: Fix deseralizing SIO registers
- GBA SIO: Fix hanging on starting a second multiplayer window (fixes mgba.io/i/854)
- GBA SIO: Fix Normal mode transfer start timing (fixes mgba.io/i/425)
- GBA Timers: Fix toggling timer cascading while timer is active (fixes mgba.io/i/2043)
- GBA Video: Latch scanline at end of Hblank (fixes mgba.io/i/1319)
- GBA Video: Fix Hblank timing
- GBA Video: Implement green swap (fixes mgba.io/i/1609)
- GBA Video: Emulate sprite cycle limits in OpenGL renderer (fixes mgba.io/i/1635)
- GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer
- GBA Video: Fix x offset in 256-color BG mosaic (fixes mgba.io/i/1684)
- GBA Video: Fix transposed BG mosaic parameters in GL renderer
- SM83: Emulate HALT bug
- SM83: Improve mid-M-cycle interrupts
- SM83: HALT should not consume an extra T-state
Other fixes:
- 3DS: Fix thread cleanup
- All: Improve export headers (fixes mgba.io/i/1738)
- Cheats: Fix indirect write cheats (fixes mgba.io/i/2026)
- CMake: Fix build with downstream minizip that exports incompatible symbols
- CMake: Link with correct OpenGL library (fixes mgba.io/i/1872)
- Core: Ensure ELF regions can be written before trying
- Core: Fix threading improperly setting paused state while interrupted
- Core: Fix loading ELF files that have unexpected empty program headers
- Core: Fix destroying an mVL with an invalid channel count
- Debugger: Don't skip undefined instructions when debugger attached
- Debugger: Close trace log when done tracing
- Debugger: Fix change watchpoints (fixes mgba.io/i/1947)
- Debugger: Call CLI debugger system init
- FFmpeg: Fix some small memory leaks
- FFmpeg: Fix encoding of time base
- GB: Fix crash when changing ROM while in banked address space
- GB: Fix loading model overrides
- GB MBC: Force minimum SRAM size on rare MBCs that always have SRAM
- GB Serialize: Fix crash when loading pre-0.7 SGB savestates
- GB Video: Fix SGB video logs
- GB Video: Discard SGB packets in non-SGB mVLs
- GB Video: Fix deserializing negative LX state
- GB Video: Don't rendering negative batches
- GBA: Fix loading multiboot ELF files (fixes mgba.io/i/1949)
- GBA: Fix loading subsequent save files (fixes mgba.io/i/2067)
- mGUI: Don't attempt to preload files larger than can fit in RAM
- Qt: Force OpenGL paint engine creation thread (fixes mgba.io/i/1642)
- Qt: Fix static compilation in MinGW (fixes mgba.io/i/1769)
- Qt: Fix a race condition in the frame inspector
- Qt: Load/save bytes from memory viewer in the order visible (fixes mgba.io/i/1900)
- Qt: Fix running proxied video if it gets pushed to the main thread
- Qt: Fix game display sometimes disappearing after closing load/save state screen
- Qt: Fix cancelling pausing before the frame ends
- Qt: Fix gamepad event dispatching (fixes mgba.io/i/1922)
- Qt: Pre-attach GDB stub when launching with -g (fixes mgba.io/i/1950)
- Qt: Fix crash when editing shortcuts with none selected (fixes mgba.io/i/1964)
- Qt: Fix crashing when no OpenGL context can be obtained
- Qt: Fix issues with I/O viewer not properly synchronizing state
- Qt: Fix loading a new game crashing on Wayland (fixes mgba.io/i/1992)
- Qt: Fix inability to clear hat bindings
- SM83: Simplify register pair access on big endian
- SM83: Disassemble STOP as one byte
- Switch: Fix GB game height in pixel accurate mode (fixes mgba.io/i/2073)
- Wii: Fix crash on unloading irregularly sized GBA ROMs
Misc:
- 3DS: Use "wide mode" where applicable for slightly better filtering
- 3DS: Batch directory reads
- Core: Add savedataUpdated callback
- Core: Add shutdown callback
- Core: Rework thread state synchronization
- Core: Improve support for ROM patch cheats, supporting disabling overlapping patches
- Core: Adding to library is now recursive
- GB: Allow pausing event loop while CPU is blocked
- GB: Add support for sleep and shutdown callbacks
- GB: Redo double speed emulation (closes mgba.io/i/1515)
- GB: Support loading CGB-on-AGB boot ROM
- GB Audio: Add channel 4 batching back (fixes mgba.io/i/1313)
- GB Core: Return the current number of banks for ROM/SRAM, not theoretical max
- GB I/O: Implement preliminary support for PCM12/PCM34 (closes mgba.io/i/1468)
- GB MBC: Remove unused SRAM size
- GBA: Allow pausing event loop while CPU is blocked
- GBA BIOS: Division by zero should emit a FATAL error
- GBA Cheats: Allow unlimited ROM patch-type codes per set
- GBA Video: Convert OpenGL VRAM texture to integer
- GBA Video: Skip attempting to render offscreen sprites in OpenGL
- GBA Video: New GL palette approach, no more batch splitting on palette edits
- GBA Video: Avoid integer division using reciprocal tricks
- Debugger: Keep track of global cycle count
- FFmpeg: Add looping option for GIF/APNG
- FFmpeg: Add CRF support for applicable codecs
- mGUI: Show battery percentage
- mGUI: Skip second scan loop when possible
- mGUI: Improve loading speed (fixes mgba.io/i/1957)
- Qt: Renderer can be changed while a game is running
- Qt: Add hex index to palette view
- Qt: Add transformation matrix info to sprite view
- Qt: Memory viewer now supports editing decimal values directly (closes mgba.io/i/1705)
- Qt: Add copy button to GB printer dialog
- Qt: Window title updates can be disabled (closes mgba.io/i/1912)
- Qt: Redo OpenGL context thread handling (fixes mgba.io/i/1724)
- Qt: Discard additional frame draws if waiting fails
- Qt: Unify monospace font usage
- Qt: Add button to jump to log settings
- Qt: Use relative paths in portable mode when applicable (fixes mgba.io/i/838)
- Qt: Better initial shortcut editor column sizes
- SDL: Fall back to sw blit if OpenGL init fails
- Switch: Optimize font rendering (fixes mgba.io/i/2078)
- Switch: Allow switching between CPU and GPU renderers without reloading
- Util: Reset vector size on deinit
- VFS: Change semantics of VFile.sync on mapped files (fixes mgba.io/i/1730)
To generate a diff of this commit:
cvs rdiff -u -r1.12 -r1.13 pkgsrc/emulators/libretro-mgba/Makefile
cvs rdiff -u -r1.10 -r1.11 pkgsrc/emulators/libretro-mgba/distinfo
cvs rdiff -u -r1.5 -r1.6 \
pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt
cvs rdiff -u -r1.2 -r0 \
pkgsrc/emulators/libretro-mgba/patches/patch-version.cmake
cvs rdiff -u -r1.2 -r1.3 pkgsrc/emulators/mgba/MESSAGE.NetBSD
cvs rdiff -u -r1.24 -r1.25 pkgsrc/emulators/mgba/Makefile
cvs rdiff -u -r1.8 -r1.9 pkgsrc/emulators/mgba/PLIST
cvs rdiff -u -r1.10 -r1.11 pkgsrc/emulators/mgba/distinfo
cvs rdiff -u -r1.1 -r0 \
pkgsrc/emulators/mgba/patches/patch-src_platform_qt_CMakeLists.txt \
pkgsrc/emulators/mgba/patches/patch-version.cmake
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
Modified files:
Index: pkgsrc/emulators/libretro-mgba/Makefile
diff -u pkgsrc/emulators/libretro-mgba/Makefile:1.12 pkgsrc/emulators/libretro-mgba/Makefile:1.13
--- pkgsrc/emulators/libretro-mgba/Makefile:1.12 Thu Dec 3 14:53:19 2020
+++ pkgsrc/emulators/libretro-mgba/Makefile Sun May 2 08:40:00 2021
@@ -1,6 +1,6 @@
-# $NetBSD: Makefile,v 1.12 2020/12/03 14:53:19 nia Exp $
+# $NetBSD: Makefile,v 1.13 2021/05/02 08:40:00 nia Exp $
-DISTNAME= mgba-0.8.4
+DISTNAME= mgba-0.9.1
PKGNAME= libretro-${DISTNAME}
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_GITHUB:=mgba-emu/}
@@ -50,6 +50,7 @@ INSTALLATION_DIRS+= ${PREFIX}/lib/libret
# Avoid conflicting with emulators/mgba.
post-install:
${RM} -rf ${DESTDIR}${PREFIX}/share/doc/mGBA
+ ${RM} -rf ${DESTDIR}${PREFIX}/include/mgba*
.include "../../devel/libelf/buildlink3.mk"
.include "../../graphics/MesaLib/buildlink3.mk"
Index: pkgsrc/emulators/libretro-mgba/distinfo
diff -u pkgsrc/emulators/libretro-mgba/distinfo:1.10 pkgsrc/emulators/libretro-mgba/distinfo:1.11
--- pkgsrc/emulators/libretro-mgba/distinfo:1.10 Thu Dec 3 14:53:19 2020
+++ pkgsrc/emulators/libretro-mgba/distinfo Sun May 2 08:40:00 2021
@@ -1,9 +1,8 @@
-$NetBSD: distinfo,v 1.10 2020/12/03 14:53:19 nia Exp $
+$NetBSD: distinfo,v 1.11 2021/05/02 08:40:00 nia Exp $
-SHA1 (mgba-0.8.4.tar.gz) = 071905eebbbb3389f4a88f533b9a452cbcae583e
-RMD160 (mgba-0.8.4.tar.gz) = 2812ea5c2816b96b2edfcbcfffcdda066152ec03
-SHA512 (mgba-0.8.4.tar.gz) = fe9c022211d03eb8a5db23901b2f99a5ee75a40f104e5edb2c6fd1a2860a37d9a3ba8d3b724b35ef958840986dd09002c58740a176290b415826e1a345d90390
-Size (mgba-0.8.4.tar.gz) = 12347906 bytes
-SHA1 (patch-CMakeLists.txt) = 1926d339e3d74a73b463686d6c0ca1e9e7be0ed7
+SHA1 (mgba-0.9.1.tar.gz) = 78c13b21dfef0d7954a8d2ee7a4725a84fd6b0bf
+RMD160 (mgba-0.9.1.tar.gz) = 218379534fd8562eb7a97cc48b3c20429f6557df
+SHA512 (mgba-0.9.1.tar.gz) = f818bbcb8d38a2caced9ccb96aa81b392c5f75860af0c16848c9ce2046f17328829cf45a00b211326bfab86c3cac76ae341dc54ab91e1b548085b1d1198a2578
+Size (mgba-0.9.1.tar.gz) = 12795893 bytes
+SHA1 (patch-CMakeLists.txt) = e4bb18352c0d5602084c0674c1b5d6c3cd84b9bc
SHA1 (patch-include_mgba-util_math.h) = 448ca1bb3bbe2812e7d9482917c488ddcf3b48f0
-SHA1 (patch-version.cmake) = 7d6d44febe7bb0ff2231452f037def7cb3782e21
Index: pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt
diff -u pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt:1.5 pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt:1.6
--- pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt:1.5 Thu Dec 3 14:53:19 2020
+++ pkgsrc/emulators/libretro-mgba/patches/patch-CMakeLists.txt Sun May 2 08:40:00 2021
@@ -1,10 +1,8 @@
-$NetBSD: patch-CMakeLists.txt,v 1.5 2020/12/03 14:53:19 nia Exp $
+$NetBSD: patch-CMakeLists.txt,v 1.6 2021/05/02 08:40:00 nia Exp $
Fix locale detection.
-Don't install headers.
-
---- CMakeLists.txt.orig 2020-10-30 01:25:25.000000000 +0000
+--- CMakeLists.txt.orig 2020-08-04 04:46:14.000000000 +0000
+++ CMakeLists.txt
@@ -364,7 +364,9 @@ if(HAVE_LOCALTIME_R)
list(APPEND FUNCTION_DEFINES HAVE_LOCALTIME_R)
@@ -17,13 +15,13 @@ Don't install headers.
list(APPEND FUNCTION_DEFINES HAVE_LOCALE)
if (HAVE_SNPRINTF_L)
list(APPEND FUNCTION_DEFINES HAVE_SNPRINTF_L)
-@@ -995,9 +997,6 @@ endif()
+@@ -1033,9 +1035,6 @@ endif()
- file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/include/mgba)
- configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/core/flags.h.in ${CMAKE_CURRENT_BINARY_DIR}/include/mgba/flags.h)
--install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/include/mgba DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} COMPONENT ${BINARY_NAME}-dev FILES_MATCHING PATTERN "*.h")
--install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/include/mgba-util DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} COMPONENT ${BINARY_NAME}-dev FILES_MATCHING PATTERN "*.h")
--install(FILES ${CMAKE_CURRENT_BINARY_DIR}/include/mgba/flags.h ${CMAKE_CURRENT_BINARY_DIR}/include/mgba-util/dllexports.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/mgba COMPONENT ${BINARY_NAME}-dev)
+ file(GLOB READMES ${CMAKE_CURRENT_SOURCE_DIR}/README*.md)
- if(WIN32)
- set(BIN_DIR ".\\")
+-find_program(UNIX2DOS NAMES unix2dos)
+-find_program(MARKDOWN NAMES markdown kramdown pandoc)
+-
+ if(UNIX OR NOT UNIX2DOS)
+ if(UNIX OR NOT MARKDOWN)
+ install(FILES ${READMES} DESTINATION ${CMAKE_INSTALL_DOCDIR} COMPONENT ${BINARY_NAME})
Index: pkgsrc/emulators/mgba/MESSAGE.NetBSD
diff -u pkgsrc/emulators/mgba/MESSAGE.NetBSD:1.2 pkgsrc/emulators/mgba/MESSAGE.NetBSD:1.3
--- pkgsrc/emulators/mgba/MESSAGE.NetBSD:1.2 Fri Jun 19 13:06:35 2020
+++ pkgsrc/emulators/mgba/MESSAGE.NetBSD Sun May 2 08:39:59 2021
@@ -1,14 +1,11 @@
===========================================================================
-$NetBSD: MESSAGE.NetBSD,v 1.2 2020/06/19 13:06:35 nia Exp $
+$NetBSD: MESSAGE.NetBSD,v 1.3 2021/05/02 08:39:59 nia Exp $
-With the Qt UI (mgba-qt), the OpenGL video driver seems to cause frame
-drops below 60FPS on certain hardware. The SDL UI (mgba) seems to be solid.
+With the Qt UI, the OpenGL video driver seems to cause frame drops below
+6 0FPS on certain hardware. The SDL UI (mgba) seems to be solid, as does
+the Software driver.
You might want to change the audio sample rate (in mGBA's settings)
to the native rate of the device (usually 48000 Hz, or a multiple).
-NetBSD 9.0's default audio latency of 4-10ms seems good enough. If
-yours is set to any higher, sysctl hw.audio0.blk_ms might need to be
-lowered for full performance and framerates.
-
===========================================================================
Index: pkgsrc/emulators/mgba/Makefile
diff -u pkgsrc/emulators/mgba/Makefile:1.24 pkgsrc/emulators/mgba/Makefile:1.25
--- pkgsrc/emulators/mgba/Makefile:1.24 Wed Apr 21 13:24:37 2021
+++ pkgsrc/emulators/mgba/Makefile Sun May 2 08:39:59 2021
@@ -1,7 +1,6 @@
-# $NetBSD: Makefile,v 1.24 2021/04/21 13:24:37 adam Exp $
+# $NetBSD: Makefile,v 1.25 2021/05/02 08:39:59 nia Exp $
-DISTNAME= mgba-0.8.4
-PKGREVISION= 2
+DISTNAME= mgba-0.9.1
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_GITHUB:=mgba-emu/}
@@ -18,6 +17,7 @@ USE_LANGUAGES= c c++
GCC_REQD+= 5
CMAKE_ARGS+= -DUSE_DISCORD_RPC=OFF
+CMAKE_ARGS+= -DSKIP_GIT=ON
.include "options.mk"
.include "../../archivers/libzip/buildlink3.mk"
Index: pkgsrc/emulators/mgba/PLIST
diff -u pkgsrc/emulators/mgba/PLIST:1.8 pkgsrc/emulators/mgba/PLIST:1.9
--- pkgsrc/emulators/mgba/PLIST:1.8 Thu Dec 3 14:47:25 2020
+++ pkgsrc/emulators/mgba/PLIST Sun May 2 08:39:59 2021
@@ -1,7 +1,6 @@
-@comment $NetBSD: PLIST,v 1.8 2020/12/03 14:47:25 nia Exp $
+@comment $NetBSD: PLIST,v 1.9 2021/05/02 08:39:59 nia Exp $
bin/mgba
${PLIST.qt}bin/mgba-qt
-include/mgba-util/arm-algo.h
include/mgba-util/circle-buffer.h
include/mgba-util/common.h
include/mgba-util/configuration.h
@@ -63,7 +62,6 @@ include/mgba/core/tile-cache.h
include/mgba/core/timing.h
include/mgba/core/version.h
include/mgba/debugger/debugger.h
-include/mgba/dllexports.h
include/mgba/feature/commandline.h
include/mgba/feature/thread-proxy.h
include/mgba/feature/video-logger.h
@@ -88,6 +86,7 @@ include/mgba/internal/arm/macros.h
include/mgba/internal/debugger/cli-debugger.h
include/mgba/internal/debugger/gdb-stub.h
include/mgba/internal/debugger/parser.h
+include/mgba/internal/debugger/stack-trace.h
include/mgba/internal/debugger/symbols.h
include/mgba/internal/gb/audio.h
include/mgba/internal/gb/cheats.h
@@ -95,6 +94,7 @@ include/mgba/internal/gb/debugger/debugg
include/mgba/internal/gb/debugger/symbols.h
include/mgba/internal/gb/extra/cli.h
include/mgba/internal/gb/gb.h
+include/mgba/internal/gb/input.h
include/mgba/internal/gb/io.h
include/mgba/internal/gb/mbc.h
include/mgba/internal/gb/memory.h
@@ -126,13 +126,11 @@ include/mgba/internal/gba/renderers/comm
include/mgba/internal/gba/renderers/gl.h
include/mgba/internal/gba/renderers/proxy.h
include/mgba/internal/gba/renderers/video-software.h
-include/mgba/internal/gba/rr/mgm.h
-include/mgba/internal/gba/rr/rr.h
-include/mgba/internal/gba/rr/vbm.h
include/mgba/internal/gba/savedata.h
include/mgba/internal/gba/serialize.h
include/mgba/internal/gba/sharkport.h
include/mgba/internal/gba/sio.h
+include/mgba/internal/gba/sio/dolphin.h
include/mgba/internal/gba/sio/lockstep.h
include/mgba/internal/gba/timer.h
include/mgba/internal/gba/vfame.h
@@ -145,8 +143,8 @@ include/mgba/internal/sm83/emitter-sm83.
include/mgba/internal/sm83/isa-sm83.h
include/mgba/internal/sm83/sm83.h
lib/libmgba.so
-lib/libmgba.so.0.8
-lib/libmgba.so.0.8.3
+lib/libmgba.so.0.9
+lib/libmgba.so.${PKGVERSION}
${PLIST.qt}man/man6/mgba-qt.6
man/man6/mgba.6
${PLIST.qt}share/applications/mgba-qt.desktop
@@ -154,6 +152,8 @@ share/doc/mGBA/CHANGES
share/doc/mGBA/LICENSE
share/doc/mGBA/README.md
share/doc/mGBA/README_DE.md
+share/doc/mGBA/README_ES.md
+share/doc/mGBA/README_ZH_CN.md
share/doc/mGBA/licenses/blip_buf.txt
share/doc/mGBA/licenses/inih.txt
share/icons/hicolor/128x128/apps/mgba.png
Index: pkgsrc/emulators/mgba/distinfo
diff -u pkgsrc/emulators/mgba/distinfo:1.10 pkgsrc/emulators/mgba/distinfo:1.11
--- pkgsrc/emulators/mgba/distinfo:1.10 Thu Dec 3 14:47:25 2020
+++ pkgsrc/emulators/mgba/distinfo Sun May 2 08:39:59 2021
@@ -1,11 +1,9 @@
-$NetBSD: distinfo,v 1.10 2020/12/03 14:47:25 nia Exp $
+$NetBSD: distinfo,v 1.11 2021/05/02 08:39:59 nia Exp $
-SHA1 (mgba-0.8.4.tar.gz) = 071905eebbbb3389f4a88f533b9a452cbcae583e
-RMD160 (mgba-0.8.4.tar.gz) = 2812ea5c2816b96b2edfcbcfffcdda066152ec03
-SHA512 (mgba-0.8.4.tar.gz) = fe9c022211d03eb8a5db23901b2f99a5ee75a40f104e5edb2c6fd1a2860a37d9a3ba8d3b724b35ef958840986dd09002c58740a176290b415826e1a345d90390
-Size (mgba-0.8.4.tar.gz) = 12347906 bytes
+SHA1 (mgba-0.9.1.tar.gz) = 78c13b21dfef0d7954a8d2ee7a4725a84fd6b0bf
+RMD160 (mgba-0.9.1.tar.gz) = 218379534fd8562eb7a97cc48b3c20429f6557df
+SHA512 (mgba-0.9.1.tar.gz) = f818bbcb8d38a2caced9ccb96aa81b392c5f75860af0c16848c9ce2046f17328829cf45a00b211326bfab86c3cac76ae341dc54ab91e1b548085b1d1198a2578
+Size (mgba-0.9.1.tar.gz) = 12795893 bytes
SHA1 (patch-CMakeLists.txt) = e4bb18352c0d5602084c0674c1b5d6c3cd84b9bc
SHA1 (patch-include_mgba-util_math.h) = 448ca1bb3bbe2812e7d9482917c488ddcf3b48f0
SHA1 (patch-include_mgba-util_platform_posix_threading.h) = deabb02eda72a4682ad84f263982eb6f8db4699b
-SHA1 (patch-src_platform_qt_CMakeLists.txt) = e8adb538c1319d6a5c380aa091aa3b10e3ed29e7
-SHA1 (patch-version.cmake) = 7d6d44febe7bb0ff2231452f037def7cb3782e21
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