Dear David, On 2020-07-26, David A. Holland wrote: > Module Name: pkgsrc > Committed By: dholland > Date: Sun Jul 26 05:21:20 UTC 2020 > > Added Files: > pkgsrc/games/endless-sky: DESCR Makefile PLIST distinfo > pkgsrc/games/endless-sky/files: Makefile.source Makefile.top > pkgsrc/games/endless-sky/patches: patch-source_Files.cpp > patch-source_ImageBuffer.cpp > > Log Message: > Add Endless Sky, a side-scrolling space trading game. > > (Its ancestry clearly includes Elite, though I couldn't say how in any > detail.) > > Alas, it does not run on my NetBSD because of opengl version issues, > but it should run on Linux and MacOS. > > Be careful, it can be quite a timesuck :-) > > > To generate a diff of this commit: > cvs rdiff -u -r0 -r1.1 pkgsrc/games/endless-sky/DESCR \ > pkgsrc/games/endless-sky/Makefile pkgsrc/games/endless-sky/PLIST \ > pkgsrc/games/endless-sky/distinfo > cvs rdiff -u -r0 -r1.1 pkgsrc/games/endless-sky/files/Makefile.source \ > pkgsrc/games/endless-sky/files/Makefile.top > cvs rdiff -u -r0 -r1.1 \ > pkgsrc/games/endless-sky/patches/patch-source_Files.cpp \ > pkgsrc/games/endless-sky/patches/patch-source_ImageBuffer.cpp > > Please note that diffs are not public domain; they are subject to the > copyright notices on the relevant files. Should I remove wip/endless-sky? The package in wip still needs libjpegturbo. It seems to work fine, but with some visual problems (attached). -- Kind regards, Yorick Hardy
Attachment:
endless-sky.png
Description: PNG image