Subject: CVS commit: pkgsrc/games/rocksndiamonds
To: None <>
From: Adam Ciarcinski <>
List: pkgsrc-changes
Date: 10/13/2007 12:58:48
Module Name:	pkgsrc
Committed By:	adam
Date:		Sat Oct 13 12:58:48 UTC 2007

Modified Files:
	pkgsrc/games/rocksndiamonds: Makefile distinfo
	pkgsrc/games/rocksndiamonds/patches: patch-ab patch-ak

Log Message:
Changes 3.2.4:
* fixed crash bug in toon drawing functions for large step offset values
* fixed some problems with displaying game panel when quick-loading tape
* fixed (experimental only) redrawing of every tile per frame (even if
  unneeded) for the extended (R'n'D based) EMC graphics engine
* added optimization to only calculate element count for panel display
  if really needed (that is, if element count values defined on panel)
* fixed problem with special editor door redraw when entering main menu
* fixed bug with displaying background for title messages on info screen
* some code cleanup for the extended (R'n'D based) EMC graphics engine
* fixed bug with CE action "move player" always resulting in player 4
  if there was a CE action with no trigger player (because the player
  element was calculated by using log_2() from trigger player bits with
  the value PLAYER_BITS_ANY) -- this is now fixed by also storing the
  triggering player bit mask and handling all players in "move player"
* fixed bug when defined artwork cannot be found for artwork that has
  default artwork cloned from other artwork (without default filename)
* added several fixes to the extended (R'n'D based) EMC graphics engine
* fixed broken editor copy and paste for custom elements between levels

To generate a diff of this commit:
cvs rdiff -r1.35 -r1.36 pkgsrc/games/rocksndiamonds/Makefile
cvs rdiff -r1.21 -r1.22 pkgsrc/games/rocksndiamonds/distinfo
cvs rdiff -r1.9 -r1.10 pkgsrc/games/rocksndiamonds/patches/patch-ab
cvs rdiff -r1.6 -r1.7 pkgsrc/games/rocksndiamonds/patches/patch-ak

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.