Subject: CVS commit: pkgsrc/games/bomberclone
To: None <pkgsrc-changes@NetBSD.org>
From: Thomas Klausner <wiz@netbsd.org>
List: pkgsrc-changes
Date: 07/31/2003 21:27:25
Module Name:	pkgsrc
Committed By:	wiz
Date:		Thu Jul 31 21:27:24 UTC 2003

Modified Files:
	pkgsrc/games/bomberclone: Makefile PLIST distinfo
	pkgsrc/games/bomberclone/patches: patch-aa patch-ab

Log Message:
Update to 0.10.0. Data files now included, remove
bomberclone-data package.

- Added: two ways the game can end now. the old Bomberman
  style with getting the size of the gamefield down and
  another one with putting in the game alot of powerups.
  the game even has a timeout of 10 minutes + the
  2 minutes of the end game sequence.

- Makefile.am fixed in the data direktory. Added
  ${prefix}/ and changed @PREFIX_PACKAGE_DATA_DIR@ to
  @NO_PREFIX_PACKAGE_DATA_DIR@ . So debian packages
  can be generated easyly soon.

- GFX: scaling routine speeded up a little bit. Using inline
  functions and much less "switch case".

- TekKRat made two new players, the first two
  tilesets with the pseudo 3D effect
  (64x96 pixel tileset) and another tileset.
  (cemetery, sheep, hell and farm)

- caccola made another Tileset (supermario)

- Added: Switch to enable/disable broadcasted chats.
  So the confusing will stop why there are unknown people
  talking. You can enable it in the Network Options.

- Fixed: chat_findfreeline, there was a bug in the
  source and destination of copying the chatlines.
  Thats why the chat got mixed up after 255 lines.

- Added: maps have more options to set and it will be
  displayed in the multiplayer menu, this options can be
  saved for every map seperated.

- GFX: source cleanup. Player will now drawn in order they
  stay tileset will change we can support 64x64pixel size
  and 64x92pixel size tilesets no sdl_blit* calls from
  game_loop for the game gfx.. working on a new engine with
  sorting the tiles and update rects.

  The new size tilesets filenames are block96.bmp for the
  block.bmp file stone96.bmp for the stone.bmp file. If in
  one directory are two files one stone.bmp and ston96.bmp
  the game will always take the stone.bmp file.


To generate a diff of this commit:
cvs rdiff -r1.5 -r1.6 pkgsrc/games/bomberclone/Makefile
cvs rdiff -r1.1.1.1 -r1.2 pkgsrc/games/bomberclone/PLIST \
    pkgsrc/games/bomberclone/distinfo
cvs rdiff -r1.1.1.1 -r1.2 pkgsrc/games/bomberclone/patches/patch-aa \
    pkgsrc/games/bomberclone/patches/patch-ab

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.